--- id: screen-sprite name: Screen.sprite category: screen kind: namespace-method tokens: Screen.sprite sig: Screen.sprite(id, x, y) tip: Blit a sprite at its natural size. order: 15 ns: Screen member: sprite --- Draws sprite id from the loaded sprite sheet at (x, y), at its natural 16x16 size. Load the sheet once at start, then draw sprites each frame during Render. ```ludic program Demo { handler DrawWorld phase Render { Screen.clear(Color.MidnightBlue) Screen.sprite(id: hero_frame, x: px, y: py) Screen.show() } } ```