bump: minor type: feat **`ludic.render3d`: a rim outline on an actor.** An actor gains `outline` (metres of rim) and `ocol` (its colour). The pass draws the model again with its vertices pushed along their normals and its front faces culled, so only the far side of the swollen shell survives - a silhouette exactly `outline` wide, depth-tested against the scene, so anything standing in front of the actor hides its rim too.