--- id: math-round name: Math.round category: math kind: namespace-method tokens: Math.round sig: Math.round(x) -> int tip: Round a fixed value to the nearest whole int. order: 7 ns: Math member: round --- Takes a fixed value and returns the nearest int, with halves rounding up: Math.round(2.5) is 3 and Math.round(2.4) is 2. Choose it over Math.floor when you want the closest whole value rather than always the lower one — snapping a smoothly-moving sprite to a pixel, or reporting a fractional total as a clean number. Parameters: - `x` — the `fixed` value to round to nearest ```ludic program SnapToPixel { let smooth_x: fixed = 10.5 handler Draw phase Render { let px = Math.round(smooth_x) # 11 } } ```