# permap_ref_int.ludic - an @Ref into a @PerMap registry names a row by its key: a map's rows have # no index a program could hold, so the field is a string program PerMapRefInt { property Spot { key: string = "" } @PerMap registry Spots of Spot from "spots.lres" property Npc { key: string = "" @Ref(Spots) home: int = 0 } @PerMap registry Npcs of Npc from "npcs.lres" entry { print(1) } }