# ============================================================================ # ludic.render3d — a physically based 3D renderer on Gl.* (OpenGL 4.1 core). # Import this one file; the game supplies scene_draw() / scene_draw_casters(). # ============================================================================ import "fmath.ludic" import "prof.ludic" import "programs.ludic" import "texture.ludic" import "mesh.ludic" import "camera.ludic" import "sky.ludic" import "daylight.ludic" import "terrain.ludic" import "collide.ludic" import "overlay.ludic" import "shadow.ludic" import "post.ludic" import "quat.ludic" import "gltf.ludic" import "skin.ludic" import "scatter.ludic" import "actor.ludic" import "stream.ludic" import "grass.ludic" import "water.ludic" import "render.ludic"