--- id: sprite title: Sprite order: 33 --- A namespaced spritesheet / atlas API. Sprite.sheet loads one image and remembers its cell grid; Sprite.cell addresses a cell by grid coords and Sprite.cell_span a sprite that spans more than one cell; Sprite.define / Sprite.named name and look up a cell; Sprite.draw / Sprite.draw_scaled blit it (through the camera / zoom / clip). It stands on the variable-size image loader, so a cell can be any size — not just 16x16. (Distinct from the Sprite engine component of the sprite-render system.)