frame allocs (25.2): ludic.anim's quaternion scratch in its state's defaults, its skeleton scratch and missing-bone line declared; ludic.fishing's fact records made at the start (64) as the others'

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:21:25 +03:00
parent 8dfcccad41
commit 01d3aa725f
7 changed files with 23 additions and 11 deletions

View file

@ -4,11 +4,6 @@
export function anim_mix(anim_st: mut AnimState, c: Clip, sk: Skin, t: float, w: float, rot: floats, pos: floats, hit: words) -> void {
if c == null or sk == null { return }
if anim_st.q_a == null {
anim_st.q_a = floats(4)
anim_st.q_b = floats(4)
anim_st.q_cur = floats(4)
}
var tt = t
if c.dur > 0.0 { tt = t % c.dur }
for ch in 0 .. c.n {