frame allocs (25.2): ludic.anim's quaternion scratch in its state's defaults, its skeleton scratch and missing-bone line declared; ludic.fishing's fact records made at the start (64) as the others'
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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7 changed files with 23 additions and 11 deletions
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@ -4,11 +4,6 @@
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export function anim_mix(anim_st: mut AnimState, c: Clip, sk: Skin, t: float, w: float, rot: floats, pos: floats, hit: words) -> void {
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if c == null or sk == null { return }
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if anim_st.q_a == null {
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anim_st.q_a = floats(4)
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anim_st.q_b = floats(4)
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anim_st.q_cur = floats(4)
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}
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var tt = t
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if c.dur > 0.0 { tt = t % c.dur }
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for ch in 0 .. c.n {
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