chore(release): v0.14.2
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CHANGELOG.md
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CHANGELOG.md
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@ -7,6 +7,16 @@ change type. Preview the next one with `ludic dev release --dry-run`.
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A released section may carry a hand-written summary paragraph above its groups
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A released section may carry a hand-written summary paragraph above its groups
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(v0.2.0 has one); the generated bullets below it are not edited by hand.
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(v0.2.0 has one); the generated bullets below it are not edited by hand.
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## v0.14.2 — 2026-09-14
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### Fixes
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- **`Input.mouse_dx` / `mouse_dy` no longer jump on the first frame or when the cursor mode changes.**
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The delta was the position minus the previous frame's, and the previous position started at 0,0,
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so the first frame reported the cursor's whole distance from the corner as motion, and switching
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between a locked cursor's virtual reticle and the real cursor did the same. A camera that adds
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`mouse_dy` to its pitch came up pointing at the ground with nobody touching the mouse. Both frames
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now report no motion; every other frame is unchanged, windowed or headless, on macOS and Windows.
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## v0.14.1 — 2026-09-13
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## v0.14.1 — 2026-09-13
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### Fixes
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### Fixes
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2
VERSION
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VERSION
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@ -1 +1 @@
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0.14.1
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0.14.2
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@ -1,8 +0,0 @@
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bump: patch
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type: fix
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**`Input.mouse_dx` / `mouse_dy` no longer jump on the first frame or when the cursor mode changes.**
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The delta was the position minus the previous frame's, and the previous position started at 0,0,
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so the first frame reported the cursor's whole distance from the corner as motion, and switching
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between a locked cursor's virtual reticle and the real cursor did the same. A camera that adds
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`mouse_dy` to its pitch came up pointing at the ground with nobody touching the mouse. Both frames
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now report no motion; every other frame is unchanged, windowed or headless, on macOS and Windows.
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