feat(lang): L3 module scope - module, export, friend module
A barrel's 'module NAME' makes its directory a module; a declaration other modules use says 'export'. Private use from another module is an error naming the module and where to mark it; 'friend module' sees everything (a test harness); a file in no module is public and a package keeps its own module. LUDIC_VIS_REPORT=1 lists every violation instead of stopping, so a codebase can be given its exports first. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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examples/modules/bank/index.ludic
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examples/modules/bank/index.ludic
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# bank/index.ludic - a module: only what it exports is reachable from outside
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module bank
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import "ledger.ludic"
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examples/modules/bank/ledger.ludic
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examples/modules/bank/ledger.ludic
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# bank/ledger.ludic - inherits `module bank` from the barrel that imports it
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var balance: int = 0
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export event Deposited { amount: int }
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function add(n: int) -> void {
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balance += n
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}
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export function deposit(n: int) -> void {
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add(n)
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emit Deposited(amount: n)
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}
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export function total() -> int {
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return balance
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}
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