wip(0.S3): the packages migrated by ludic migrate state packages - every package test green

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 14:02:21 +03:00
parent 1e8b5b0523
commit 07505e7ef2
294 changed files with 14996 additions and 14675 deletions

View file

@ -8,120 +8,120 @@ program EffectsTest {
const WARMTH: int = 1
const CARRY: int = 2
function fresh() -> void {
effects_config(8, 3)
effects_reset()
function fresh(base_st: mut BaseState, effects_st: mut EffectsState) -> void {
effects_config(effects_st, 8, 3)
effects_reset(base_st, effects_st)
}
function ended() -> []EffectEnded { return q_drain(effects_ended()) }
function waiting() -> int { return q_len(effects_ended()) }
function ended(base_st: mut BaseState, effects_st: mut EffectsState) -> []EffectEnded { return q_drain(base_st, effects_ended(base_st, effects_st)) }
function waiting(base_st: mut BaseState, effects_st: mut EffectsState) -> int { return q_len(effects_ended(base_st, effects_st)) }
function tick_minutes(m: float) -> void {
let s = effects_system()
s.tick(tick_new(0.016, 0, m / 60.0))
}
test "the sum is per kind, and a kind with nothing running is zero" {
fresh()
effects_add(LEGS, 8.0, 20.0, false, "Fizz")
effects_add(LEGS, 6.0, 45.0, false, "Trail mix")
effects_add(WARMTH, 12.0, 50.0, false, "Stew")
expect(effects_sum(LEGS) == 14.0)
expect(effects_sum(WARMTH) == 12.0)
expect(effects_sum(CARRY) == 0.0)
expect(effects_has(WARMTH))
expect(not effects_has(CARRY))
test "the sum is per kind, and a kind with nothing running is zero" (base_st: mut BaseState, effects_st: mut EffectsState) {
fresh(base_st, effects_st)
effects_add(base_st, effects_st, LEGS, 8.0, 20.0, false, "Fizz")
effects_add(base_st, effects_st, LEGS, 6.0, 45.0, false, "Trail mix")
effects_add(base_st, effects_st, WARMTH, 12.0, 50.0, false, "Stew")
expect(effects_sum(effects_st, LEGS) == 14.0)
expect(effects_sum(effects_st, WARMTH) == 12.0)
expect(effects_sum(effects_st, CARRY) == 0.0)
expect(effects_has(effects_st, WARMTH))
expect(not effects_has(effects_st, CARRY))
}
test "the same kind from the same label replaces itself rather than stacking" {
fresh()
effects_add(LEGS, 8.0, 20.0, false, "Fizz")
effects_add(LEGS, 8.0, 20.0, false, "Fizz")
expect_eq(effects_count(), 1)
expect(effects_sum(LEGS) == 8.0)
test "the same kind from the same label replaces itself rather than stacking" (base_st: mut BaseState, effects_st: mut EffectsState) {
fresh(base_st, effects_st)
effects_add(base_st, effects_st, LEGS, 8.0, 20.0, false, "Fizz")
effects_add(base_st, effects_st, LEGS, 8.0, 20.0, false, "Fizz")
expect_eq(effects_count(effects_st), 1)
expect(effects_sum(effects_st, LEGS) == 8.0)
}
test "a fourth bonus pushes the oldest out and says so" {
fresh()
effects_add(LEGS, 1.0, 10.0, true, "a")
effects_add(LEGS, 1.0, 30.0, true, "b")
effects_add(WARMTH, 1.0, 40.0, true, "c")
effects_add(CARRY, 1.0, 50.0, true, "d")
expect_eq(effects_bonus_count(), 3)
let gone = ended()
test "a fourth bonus pushes the oldest out and says so" (base_st: mut BaseState, effects_st: mut EffectsState) {
fresh(base_st, effects_st)
effects_add(base_st, effects_st, LEGS, 1.0, 10.0, true, "a")
effects_add(base_st, effects_st, LEGS, 1.0, 30.0, true, "b")
effects_add(base_st, effects_st, WARMTH, 1.0, 40.0, true, "c")
effects_add(base_st, effects_st, CARRY, 1.0, 50.0, true, "d")
expect_eq(effects_bonus_count(effects_st), 3)
let gone = ended(base_st, effects_st)
expect_eq(len(gone), 1)
expect(gone[0].label == "a")
expect_eq(gone[0].why, EFFECT_PUSHED_OUT)
}
test "a full ring drops the one nearest its end" {
fresh()
effects_config(2, 3)
effects_add(LEGS, 1.0, 10.0, false, "short")
effects_add(WARMTH, 1.0, 90.0, false, "long")
effects_add(CARRY, 1.0, 50.0, false, "new")
expect_eq(effects_count(), 2)
expect(not effects_has(LEGS))
expect_eq(ended()[0].why, EFFECT_CROWDED_OUT)
test "a full ring drops the one nearest its end" (base_st: mut BaseState, effects_st: mut EffectsState) {
fresh(base_st, effects_st)
effects_config(effects_st, 2, 3)
effects_add(base_st, effects_st, LEGS, 1.0, 10.0, false, "short")
effects_add(base_st, effects_st, WARMTH, 1.0, 90.0, false, "long")
effects_add(base_st, effects_st, CARRY, 1.0, 50.0, false, "new")
expect_eq(effects_count(effects_st), 2)
expect(not effects_has(effects_st, LEGS))
expect_eq(ended(base_st, effects_st)[0].why, EFFECT_CROWDED_OUT)
}
test "a delayed one counts only once it has begun" {
fresh()
effects_add(LEGS, 8.0, 20.0, false, "Fizz")
effects_add_after(20.0, LEGS, -5.0, 15.0, false, "Sugar crash")
expect(effects_sum(LEGS) == 8.0)
expect_eq(len(effects_live()), 1)
test "a delayed one counts only once it has begun" (base_st: mut BaseState, effects_st: mut EffectsState) {
fresh(base_st, effects_st)
effects_add(base_st, effects_st, LEGS, 8.0, 20.0, false, "Fizz")
effects_add_after(base_st, effects_st, 20.0, LEGS, -5.0, 15.0, false, "Sugar crash")
expect(effects_sum(effects_st, LEGS) == 8.0)
expect_eq(len(effects_live(effects_st)), 1)
tick_minutes(25.0)
expect(effects_sum(LEGS) == -5.0)
expect(effects_sum(effects_st, LEGS) == -5.0)
tick_minutes(20.0)
expect_eq(effects_count(), 0)
expect_eq(effects_count(effects_st), 0)
}
test "running down in game hours reports each ending" {
fresh()
effects_add(WARMTH, -10.0, 10.0, false, "Wet through")
test "running down in game hours reports each ending" (base_st: mut BaseState, effects_st: mut EffectsState) {
fresh(base_st, effects_st)
effects_add(base_st, effects_st, WARMTH, -10.0, 10.0, false, "Wet through")
tick_minutes(5.0)
expect_eq(waiting(), 0)
expect_eq(waiting(base_st, effects_st), 0)
tick_minutes(6.0)
expect_eq(effects_count(), 0)
let gone = ended()
expect_eq(effects_count(effects_st), 0)
let gone = ended(base_st, effects_st)
expect_eq(gone[0].why, EFFECT_RAN_OUT)
expect(gone[0].label == "Wet through")
}
test "clear stops everything and says nothing" {
fresh()
effects_add(LEGS, 1.0, 10.0, false, "a")
effects_clear()
expect_eq(effects_count(), 0)
expect_eq(waiting(), 0)
test "clear stops everything and says nothing" (base_st: mut BaseState, effects_st: mut EffectsState) {
fresh(base_st, effects_st)
effects_add(base_st, effects_st, LEGS, 1.0, 10.0, false, "a")
effects_clear(effects_st)
expect_eq(effects_count(effects_st), 0)
expect_eq(waiting(base_st, effects_st), 0)
}
test "a save section reads back the same ring" {
fresh()
effects_add(LEGS, 8.5, 20.0, true, "Fizz")
effects_add_after(20.0, LEGS, -5.0, 15.0, false, "Sugar crash")
test "a save section reads back the same ring" (base_st: mut BaseState, effects_st: mut EffectsState) {
fresh(base_st, effects_st)
effects_add(base_st, effects_st, LEGS, 8.5, 20.0, true, "Fizz")
effects_add_after(base_st, effects_st, 20.0, LEGS, -5.0, 15.0, false, "Sugar crash")
let root = save_tree()
save_section(root, "effects", 1, effects_save())
save_section(root, "effects", 1, effects_save(effects_st))
let text = save_encode(root)
effects_clear()
effects_clear(effects_st)
let n = load_section(save_decode(text), "effects")
expect(n.found)
effects_load(n.data, n.version)
expect_eq(effects_count(), 2)
let a = effects_at(0)
effects_load(effects_st, n.data, n.version)
expect_eq(effects_count(effects_st), 2)
let a = effects_at(effects_st, 0)
expect(a.mag == 8.5)
expect(a.bonus)
let b = effects_at(1)
let b = effects_at(effects_st, 1)
expect(b.delay == 20.0)
expect(b.label == "Sugar crash")
}
test "the copy a reader gets does not change the ring" {
fresh()
effects_add(LEGS, 3.0, 10.0, false, "a")
let e = effects_at(0)
test "the copy a reader gets does not change the ring" (base_st: mut BaseState, effects_st: mut EffectsState) {
fresh(base_st, effects_st)
effects_add(base_st, effects_st, LEGS, 3.0, 10.0, false, "a")
let e = effects_at(effects_st, 0)
e.mag = 100.0
expect(effects_sum(LEGS) == 3.0)
expect(effects_sum(effects_st, LEGS) == 3.0)
}
}