wip(0.S3): the packages migrated by ludic migrate state packages - every package test green

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 14:02:21 +03:00
parent 1e8b5b0523
commit 07505e7ef2
294 changed files with 14996 additions and 14675 deletions

View file

@ -1,45 +1,45 @@
# card.ludic - a card read off the rail: the key opens the picked chip and puts it down, the arrows
# walk the rail with the card up, and "I know this" mutes the card being read
export function hints_card() -> int { return hn_card }
export function hints_card(hints_st: HintsState) -> int { return hints_st.hn_card }
# the key: the picked card opened, or the open one put down
export function hints_key() -> void {
if hn_card >= 0 {
hints_close()
export function hints_key(base_st: mut BaseState, hints_st: mut HintsState) -> void {
if hints_st.hn_card >= 0 {
hints_close(base_st, hints_st)
return
}
hints_open(hn_pick)
hints_open(base_st, hints_st, hints_st.hn_pick)
}
# the k-th chip on the rail opened as a card
export function hints_open(k: int) -> void {
if k < 0 or k >= hn_n { return }
hn_pick = k
hn_card = hn_top[k]
hn_fact(HINTS_F_OPENED, hn_card)
export function hints_open(base_st: mut BaseState, hints_st: mut HintsState, k: int) -> void {
if k < 0 or k >= hints_st.hn_n { return }
hints_st.hn_pick = k
hints_st.hn_card = hints_st.hn_top[k]
hn_fact(base_st, hints_st, HINTS_F_OPENED, hints_st.hn_card)
}
export function hints_close() -> void {
if hn_card < 0 { return }
let c = hn_card
hn_card = -1
hn_fact(HINTS_F_CLOSED, c)
export function hints_close(base_st: mut BaseState, hints_st: mut HintsState) -> void {
if hints_st.hn_card < 0 { return }
let c = hints_st.hn_card
hints_st.hn_card = -1
hn_fact(base_st, hints_st, HINTS_F_CLOSED, c)
}
# the arrows, with a card up: the next chip along (d = 1) or the one before, round the ends
export function hints_move(d: int) -> void {
if hn_card < 0 or hn_n <= 1 { return }
hints_open((hn_pick + hn_n + d) % hn_n)
export function hints_move(base_st: mut BaseState, hints_st: mut HintsState, d: int) -> void {
if hints_st.hn_card < 0 or hints_st.hn_n <= 1 { return }
hints_open(base_st, hints_st, (hints_st.hn_pick + hints_st.hn_n + d) % hints_st.hn_n)
}
# "I know this - do not show it again": the card off the rail until the mutes are given back
export function hints_mute_card() -> void {
if hn_card < 0 { return }
let c = hn_card
hints_mute(c, true)
hn_card = -1
hn_t = 0.0
hn_fact(HINTS_F_MUTED, c)
export function hints_mute_card(base_st: mut BaseState, hints_st: mut HintsState) -> void {
if hints_st.hn_card < 0 { return }
let c = hints_st.hn_card
hints_mute(hints_st, c, true)
hints_st.hn_card = -1
hints_st.hn_t = 0.0
hn_fact(base_st, hints_st, HINTS_F_MUTED, c)
}
# a step's words and its picture (n 1..3): the glyph's name, or the item (-1 when it is a glyph)