wip(0.S3): the packages migrated by ludic migrate state packages - every package test green
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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294 changed files with 14996 additions and 14675 deletions
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# state.ludic - the languages found, the one in use, and the loaded file's lookups
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var on: bool = false # a language other than English is drawing
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var cur: string = "en"
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var codes: []string = null # every language found, "en" first
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var names: []string = null
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var paths: []string = null
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var fonts: []string = null # a font atlas directory, "" for the game's own
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var font_now: string = ""
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var exact: Dict = null # msgid -> index into out
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var out: []string = null
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var lits: []string = null # every pattern's literal pieces, one run per pattern
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var pat_out: []string = null
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var pat_l0: words = null # where a pattern's pieces start in lits
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var pat_nl: words = null # how many pieces (holes + 1)
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var pat_sc: words = null # bytes of English it pins down: more is a better match
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var pat_ph: words = null # by piece: the hole number that follows it
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var pat_n: int = 0
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var pfx: Dict = null # a pattern's first four bytes -> its chain head + 1
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var sfx: Dict = null # else its last four
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var gen_head: int = 0 # else the short list, tried on short strings only
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var nx_p: words = null
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var nx_s: words = null
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var nx_g: words = null
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var cache: Dict = null # English as drawn -> index into cache_out
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var cache_out: []string = null
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var caps: []string = null
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var hit: bool = false
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var plural: Dict = null # a plural msgid (the singular) -> index into forms / 3
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var forms: []string = null # three forms per entry, "" where the file has fewer
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var plural_rule: int = 0 # PL_*
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const CACHE_MAX: int = 4000
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const CAPS: int = 16
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export function i18n_on() -> bool { return on }
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export function i18n_current() -> string { return cur }
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export function i18n_font_now() -> string { return font_now }
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export function i18n_exact_count() -> int {
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if out == null { return 0 }
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return len(out)
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export function i18n_on(i18n_st: I18nState) -> bool { return i18n_st.on }
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export function i18n_current(i18n_st: I18nState) -> string { return i18n_st.cur }
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export function i18n_font_now(i18n_st: I18nState) -> string { return i18n_st.font_now }
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export function i18n_exact_count(i18n_st: I18nState) -> int {
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if i18n_st.out == null { return 0 }
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return len(i18n_st.out)
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}
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export function i18n_pattern_count() -> int { return pat_n }
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export function i18n_pattern_count(i18n_st: I18nState) -> int { return i18n_st.pat_n }
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# the overlay's own font, as the overlay was opened with it
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export function i18n_font_base(path: string) -> void { font_now = path }
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export function i18n_font_base(i18n_st: mut I18nState, path: string) -> void { i18n_st.font_now = path }
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