feat(pkg): x build-lib / prebuilt consumption — binary packages end-to-end (#64)
The package-manager half of prebuilt binary packages, on top of the compiler
foundation (dynamic system registration + --emit-module).
- x build-lib [module.ludic]: compile a package's module to a per-target native
dylib under lib/<target>/, with an @rpath install name so a consumer resolves
it from the content-addressed store.
- x link-flags: print the clang flags (the dylib, an rpath to its store dir,
-export_dynamic) so any build system links a project's prebuilt module dylibs;
x app splices them automatically for in-repo builds.
- kind prebuilt is resolved + linked like any dependency; a missing build target
stays a hard error.
Proven hermetically (macOS-gated, since dylibs are native): a module exporting a
component + an @System(Update) + a function is built with x build-lib, fetched
as a prebuilt dep, and linked into a consumer game that never saw its source —
the module's system mutates the shared world and its function is callable
("3 42"). Package suite 17/0; full suite 87/0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
e1537d2d45
commit
075a7b1430
6 changed files with 173 additions and 11 deletions
|
|
@ -638,6 +638,77 @@ function cmd_pkg_vendor() -> int {
|
|||
return 0
|
||||
}
|
||||
|
||||
# ---- prebuilt binary packages (issue #64) -----------------------------------
|
||||
|
||||
# x build-lib [module.ludic] — compile a package's module to a prebuilt dylib for
|
||||
# the current target, under lib/<target>/. The developer runs this in the package
|
||||
# repo, commits the artifact, and `git tag`s — consumers fetch and link it.
|
||||
# The compiler is $LUDICC (default bin/ludicc) so this works both in-repo and,
|
||||
# with the flag set, from an installed toolchain.
|
||||
function cmd_pkg_build_lib() -> int {
|
||||
var src = argn(2, "")
|
||||
if src == "" { src = capture_line("ls *.ludic 2>/dev/null | grep -v package.ludic | head -1") }
|
||||
if src == "" or not file_exists(src) { err("usage: x build-lib <module.ludic> (run in the package directory)\n"); return 1 }
|
||||
let man = read_root_manifest()
|
||||
var name = ""
|
||||
if man.module != "" { name = capture_line(`basename {man.module}`) }
|
||||
if name == "" { name = capture_line(`basename {src} .ludic`) }
|
||||
let t = target_id()
|
||||
run(`mkdir -p lib/{t}`)
|
||||
let ludicc = getenv_or("LUDICC", "bin/ludicc")
|
||||
let ll = "/tmp/x_buildlib.ll"
|
||||
if not shq(`{ludicc} --emit-module {src} -o {ll} 2>/tmp/x_bl.err`) {
|
||||
err(`x: build-lib compile failed — {capture_line("tail -1 /tmp/x_bl.err")}\n`); return 1
|
||||
}
|
||||
let out = `lib/{t}/lib{name}.dylib`
|
||||
# @rpath install name so a consumer resolves it via -rpath to the store dir
|
||||
if not shq(`{cc()} -O2 -Wno-override-module -dynamiclib -undefined dynamic_lookup -Wl,-install_name,@rpath/lib{name}.dylib {ll} -o {out} 2>/tmp/x_bl.err`) {
|
||||
err(`x: build-lib link failed — {capture_line("tail -1 /tmp/x_bl.err")}\n`); return 1
|
||||
}
|
||||
run(`rm -f {ll}`)
|
||||
print(`built {out} (target {t})`)
|
||||
print(`add to package.ludic: kind prebuilt / targets "{t}" — then commit lib/ and git tag`)
|
||||
return 0
|
||||
}
|
||||
|
||||
# x link-flags — print the clang link flags a consumer build needs to pull in the
|
||||
# project's prebuilt module dylibs (for the current target). Portable escape from
|
||||
# `x app` (which is in-repo only): any build system can splice `$(x link-flags)`
|
||||
# into its link step.
|
||||
function cmd_pkg_link_flags() -> int {
|
||||
let f = prebuilt_link_flags()
|
||||
print(s_trim(f))
|
||||
return 0
|
||||
}
|
||||
|
||||
# clang link flags that pull every locked prebuilt package's dylib (for the
|
||||
# current target) into a consumer build: the dylib itself, an rpath to its store
|
||||
# directory, and -export_dynamic so the module resolves the host's ludic_* ABI at
|
||||
# load. Empty when the project has no prebuilt dependencies.
|
||||
function prebuilt_link_flags() -> pointer {
|
||||
let txt = read_file("package.lock.ludic")
|
||||
if txt == null { return "" }
|
||||
let locked = parse_lock(txt)
|
||||
let t = target_id()
|
||||
var flags = ""
|
||||
var any = false
|
||||
var i = 0
|
||||
while i < len(locked) {
|
||||
let m = locked[i]
|
||||
if m.kind == "prebuilt" {
|
||||
let raw = strip_prefix(m.hash, "sha256:")
|
||||
let dir = `{store_root()}{raw}/lib/{t}`
|
||||
let libs = split_lines(capture(`ls {dir}/*.dylib 2>/dev/null`))
|
||||
var k = 0
|
||||
while k < len(libs) { flags = flags + " " + libs[k]; any = true; k = k + 1 }
|
||||
if len(libs) > 0 { flags = flags + ` -Wl,-rpath,{dir}` }
|
||||
}
|
||||
i = i + 1
|
||||
}
|
||||
if any { flags = flags + " -Wl,-export_dynamic" }
|
||||
return flags
|
||||
}
|
||||
|
||||
# drop a leading `prefix` from `s` if present
|
||||
function strip_prefix(s: pointer, prefix: pointer) -> pointer {
|
||||
let pn = slen(prefix)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue