feat(ui): a title shows for the keyboard's focus as well as the pointer

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 22:06:27 +03:00
parent d15cc79822
commit 077b38e684
9 changed files with 78 additions and 12 deletions

View file

@ -104,6 +104,8 @@ What a game's screens found missing, now in `ludic.ui`:
else line by line;
- `<input type="key">` takes a mouse button (`UI_MOUSE_LEFT` / `RIGHT` / `MIDDLE`, 256-258) and is
`:capturing` while it listens;
- a `title` shows for the keyboard's focus too, after the same half second; a focus ring drawn
through a renderer with no `rect` no longer crashes;
- a transition lands exactly on its end value (it had stopped a rounding error short of it, at every
frame rate).