feat(ui): popovers, tooltips, progress; the render3d backend installs itself; duplicate names caught first
- `popover`: a top layer that keeps the pointer and the keyboard, closed by a press outside or Esc. - `title` tooltips after half a second's rest, styled by .ui-tooltip. - `<progress>` and `<meter>`. - Atlases take rows and number cells, and importing ludic.ui/render3d.ludic is enough to draw with render3d. - The compiler reports two declarations of one name before it type-checks, so a package global clashing with a program's reads as that, not as 29 type errors. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
1dad96102a
commit
0a7525b125
24 changed files with 243 additions and 21 deletions
|
|
@ -27,7 +27,9 @@ function fc_move(step: int) -> void {
|
|||
# the keys, after the tree is laid out: moving, then acting on what has the focus
|
||||
function fc_keys(root: UiNode) -> void {
|
||||
fc_list = new []UiNode
|
||||
fc_collect(root)
|
||||
let top = pp_top(root)
|
||||
if top != null and in_now.escape { ui_fire(top, "close", Value.null()) }
|
||||
if top != null { fc_collect(top) } else { fc_collect(root) }
|
||||
let i = in_now
|
||||
if fc_find() < 0 { fc_autofocus() }
|
||||
let at = fc_find()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue