feat(ui): popovers, tooltips, progress; the render3d backend installs itself; duplicate names caught first

- `popover`: a top layer that keeps the pointer and the keyboard, closed by a press outside or Esc.
- `title` tooltips after half a second's rest, styled by .ui-tooltip.
- `<progress>` and `<meter>`.
- Atlases take rows and number cells, and importing ludic.ui/render3d.ludic is enough to draw with
  render3d.
- The compiler reports two declarations of one name before it type-checks, so a package global
  clashing with a program's reads as that, not as 29 type errors.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-24 17:41:02 +03:00
parent 1dad96102a
commit 0a7525b125
24 changed files with 243 additions and 21 deletions

View file

@ -14,7 +14,11 @@ export function ui_show(screen: string, view: UiView, x: float, y: float, w: flo
sc_update(root)
fr_pointer(root)
fc_keys(root)
if ui_be != null and ui_be.text != null { fr_draw(root) }
if ui_be != null and ui_be.text != null {
fr_draw(root)
pp_draw_top()
tt_draw(root)
}
dv_after(screen, root)
lc_run(screen)
nt_fired_run()