feat(ui): popovers, tooltips, progress; the render3d backend installs itself; duplicate names caught first
- `popover`: a top layer that keeps the pointer and the keyboard, closed by a press outside or Esc. - `title` tooltips after half a second's rest, styled by .ui-tooltip. - `<progress>` and `<meter>`. - Atlases take rows and number cells, and importing ludic.ui/render3d.ludic is enough to draw with render3d. - The compiler reports two declarations of one name before it type-checks, so a package global clashing with a program's reads as that, not as 29 type errors. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@ -14,7 +14,11 @@ export function ui_show(screen: string, view: UiView, x: float, y: float, w: flo
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sc_update(root)
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fr_pointer(root)
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fc_keys(root)
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if ui_be != null and ui_be.text != null { fr_draw(root) }
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if ui_be != null and ui_be.text != null {
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fr_draw(root)
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pp_draw_top()
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tt_draw(root)
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}
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dv_after(screen, root)
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lc_run(screen)
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nt_fired_run()
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