feat(ui): pointer events for natives and elements, with capture; on-down and on-up; hits in painting order
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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20 changed files with 349 additions and 46 deletions
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@ -1,8 +1,8 @@
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# attr_more.ludic - width and height (where 0 is 0 and calc() may hold a percentage), the flex
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# shorthand, flex-shrink, order and text-shadow
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# shorthand, flex-shrink, order, text-shadow and pointer-events
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function el_more(n: UiNode, key: string, v: Val) -> bool {
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let s = vl_text(v)
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if key == "shrink" { nx(n).shrink = Math.max(el_num(s), 0.0) } else if key == "order" { nx(n).order = int(el_num(s)) } else if key == "text-shadow" { el_text_shadow(n, s) } else { return false }
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if key == "shrink" { nx(n).shrink = Math.max(el_num(s), 0.0) } else if key == "order" { nx(n).order = int(el_num(s)) } else if key == "text-shadow" { el_text_shadow(n, s) } else if key == "pointer-events" { nx(n).no_pointer = tpl_words(s) == "none" } else { return false }
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return true
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}
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# width or height: a length (0 included), fill, a percentage, calc(), or auto/fit (none)
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