feat(errors): recoverable failures as values — try/else over ok/err results (#46)
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A fallible function returns a `result` value, built with ok(payload) on success
or err(message) on failure. The caller recovers a value with `try EXPR else {
… }`: on ok the whole expression is the payload; on err the else block runs —
with the failure message bound to `error` — and its trailing expression supplies
the fallback. It is a plain branch on the result's tag: no exceptions, no hidden
control flow, nothing unwinds. is_ok(r) / is_err(r) classify without unwrapping.

Payloads are any i32-width scalar (int/fixed/bool/entity). The feature is
additive and only kicks in when ok/err/try are used, so untouched programs
compile byte-identically (verified) and the C-free bootstrap fixpoint holds.
Complements panic/assert from #8 (the unrecoverable half). The optional
top-level frame `recover` stays deferred (needs a frame-abort mechanism); the
full tagged-union/any generalization is tracked in #1.

Adds the `try` keyword and ok/err/is_ok/is_err builtins across the compiler,
the vocabulary header, JetBrains + TextMate/VSCode grammars, the docs inventory
and pages, examples/library/recover.ludic, and a regression case.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-31 15:04:14 +03:00
parent 498593311f
commit 0d1b09e4f0
21 changed files with 16590 additions and 15566 deletions

View file

@ -48,7 +48,11 @@
"fn-read_char",
"fn-file_write",
"fn-file_stdout",
"fn-file_stderr"
"fn-file_stderr",
"fn-ok",
"fn-err",
"fn-is_ok",
"fn-is_err"
],
"collision": [
"collision-rects",
@ -72,7 +76,8 @@
"kw-match",
"kw-machine",
"kw-state",
"kw-become"
"kw-become",
"kw-try"
],
"ease": [
"ease-in",

View file

@ -50,7 +50,7 @@ object LudicVocabulary {
val STMT = setOf(
"let", "return", "if", "else", "while", "for", "in", "spawn", "despawn",
"enable", "disable", "match", "machine", "state", "become", "where",
"and", "or", "not", "break", "continue", "new", "emit", "cancel"
"and", "or", "not", "break", "continue", "new", "emit", "cancel", "try"
)
val PRIMITIVES = setOf("int", "long", "fixed", "bool", "entity", "string", "pointer", "byte", "words", "fixeds", "pointers", "Vector", "void")
val PHASES = setOf("Start", "Input", "FixedUpdate", "Update", "LateUpdate", "Render")
@ -65,6 +65,7 @@ object LudicVocabulary {
"ui_tick", "ui_render", "ui_clicked", "ui_set_text", "ui_set_int", "ui_focus",
"ui_focused", "ui_visible", "key", "reg", "set_reg", "self", "save", "load",
"status", "print", "string", "quit", "panic", "assert",
"ok", "err", "is_ok", "is_err",
// compiler intrinsics: the floor the Ludic-written runtime stands on
"bytes", "words", "resize", "free", "fill", "arg_count", "arg", "file_stderr", "file_stdout",
"offset",

View file

@ -172,7 +172,7 @@
},
"keyword": {
"patterns": [
{ "name": "keyword.control.ludic", "match": "\\b(if|else|while|for|in|match|machine|become|return|spawn|despawn|enable|disable|where|break|continue|new)\\b" },
{ "name": "keyword.control.ludic", "match": "\\b(if|else|while|for|in|match|machine|become|return|spawn|despawn|enable|disable|where|break|continue|new|try)\\b" },
{ "name": "keyword.operator.logical.ludic", "match": "\\b(and|or|not)\\b" },
{ "name": "keyword.other.clause.ludic", "match": "\\b(phase|query|on)\\b" },
{ "name": "keyword.other.ludic", "match": "\\b(import|extern)\\b" },
@ -204,7 +204,7 @@
{
"comment": "the runtime surface — every name here resolves to rt_<name> in runtime/native",
"name": "support.function.builtin.ludic",
"match": "\\b(min|max|abs|clamp|seed|rng_range|rng_chance|fixed|floor|map_size|map_row|tile|clear|present|fill_rect|frame_rect|put_px|text|text_int|font_load|text_ttf|text_w|text_h|image_load|draw_image|draw_image_scaled|draw_9slice|png_load|sprites_load|draw_sprite|draw_sprite_scaled|ui_build|ui_open|ui_tick|ui_render|ui_clicked|ui_set_text|ui_set_int|ui_focus|ui_focused|ui_visible|key|reg|set_reg|self|save|load|status|print|string|quit|panic|assert)\\b(?=\\s*\\()"
"match": "\\b(min|max|abs|clamp|seed|rng_range|rng_chance|fixed|floor|map_size|map_row|tile|clear|present|fill_rect|frame_rect|put_px|text|text_int|font_load|text_ttf|text_w|text_h|image_load|draw_image|draw_image_scaled|draw_9slice|png_load|sprites_load|draw_sprite|draw_sprite_scaled|ui_build|ui_open|ui_tick|ui_render|ui_clicked|ui_set_text|ui_set_int|ui_focus|ui_focused|ui_visible|key|reg|set_reg|self|save|load|status|print|string|quit|panic|assert|ok|err|is_ok|is_err)\\b(?=\\s*\\()"
},
{
"comment": "compiler intrinsics — these lower straight to libc or the OS",

View file

@ -172,7 +172,7 @@
},
"keyword": {
"patterns": [
{ "name": "keyword.control.ludic", "match": "\\b(if|else|while|for|in|match|machine|become|return|spawn|despawn|enable|disable|where|break|continue|new)\\b" },
{ "name": "keyword.control.ludic", "match": "\\b(if|else|while|for|in|match|machine|become|return|spawn|despawn|enable|disable|where|break|continue|new|try)\\b" },
{ "name": "keyword.operator.logical.ludic", "match": "\\b(and|or|not)\\b" },
{ "name": "keyword.other.clause.ludic", "match": "\\b(phase|query|on)\\b" },
{ "name": "keyword.other.ludic", "match": "\\b(import|extern)\\b" },
@ -204,7 +204,7 @@
{
"comment": "the runtime surface — every name here resolves to rt_<name> in runtime/native",
"name": "support.function.builtin.ludic",
"match": "\\b(min|max|abs|clamp|seed|rng_range|rng_chance|fixed|floor|map_size|map_row|tile|clear|present|fill_rect|frame_rect|put_px|text|text_int|font_load|text_ttf|text_w|text_h|image_load|draw_image|draw_image_scaled|draw_9slice|png_load|sprites_load|draw_sprite|draw_sprite_scaled|ui_build|ui_open|ui_tick|ui_render|ui_clicked|ui_set_text|ui_set_int|ui_focus|ui_focused|ui_visible|key|reg|set_reg|self|save|load|status|print|string|quit|panic|assert)\\b(?=\\s*\\()"
"match": "\\b(min|max|abs|clamp|seed|rng_range|rng_chance|fixed|floor|map_size|map_row|tile|clear|present|fill_rect|frame_rect|put_px|text|text_int|font_load|text_ttf|text_w|text_h|image_load|draw_image|draw_image_scaled|draw_9slice|png_load|sprites_load|draw_sprite|draw_sprite_scaled|ui_build|ui_open|ui_tick|ui_render|ui_clicked|ui_set_text|ui_set_int|ui_focus|ui_focused|ui_visible|key|reg|set_reg|self|save|load|status|print|string|quit|panic|assert|ok|err|is_ok|is_err)\\b(?=\\s*\\()"
},
{
"comment": "compiler intrinsics — these lower straight to libc or the OS",

View file

@ -68,7 +68,7 @@ static const char* LUDIC_KW_RESERVED[] = {
static const char* LUDIC_KW_STMT[] = {
"let","return","if","else","while","for","in","spawn","despawn",
"enable","disable","match","machine","state","become","where",
"and","or","not","break","continue","new","emit","cancel", 0
"and","or","not","break","continue","new","emit","cancel","try", 0
};
static const char* LUDIC_TYPES[] = {
"int","long","fixed","bool","entity","string","pointer","byte","words","fixeds","pointers","Vector","void", 0
@ -143,6 +143,10 @@ static const LBuiltin LUDIC_BUILTINS[] = {
{"quit","quit()","Stop the frame loop and exit."},
{"panic","panic(msg: string)","Print `file:line: panic: msg` to stderr and abort (exit 1) — a located error, not a crash."},
{"assert","assert(cond: bool, msg: string)","Abort with `file:line: assertion failed: msg` when cond is false — for programmer-bug invariants."},
{"ok","ok(v) -> result","Wrap a success payload (any i32-width scalar) in a result — the happy half of `try`/`else`."},
{"err","err(msg: string) -> result","Wrap a failure message in a result — the sad half, recovered by `try`/`else`."},
{"is_ok","is_ok(r: result) -> bool","True when a result carries a success payload."},
{"is_err","is_err(r: result) -> bool","True when a result carries a failure."},
{0,0,0}
};

View file

@ -203,6 +203,7 @@ function cmd_test() -> int {
spec_case("library/testing", "== 6 passed, 0 failed ==")
spec_case("library/coverage", "== 3 passed, 0 failed ==")
feat_case("library/errors", "", "5 10 0 7 1", "errors.ludic (assert guards an invariant, holds -> runs to the end; issue #8 success path)")
feat_case("library/recover", "", "2600 100 1 1 42 7", "recover.ludic (try/else recovers a result value + fallback, error binding, is_ok/is_err; issue #46)")
panic_case()
feat_case("library/logging", "", "0 5 2 1", "logging.ludic (Log levels, set_level/level threshold, structured fields)")
# Os known-folders/arch and Fs.list read the BSD utsname/dirent layout, so