feat(packages): ludic.compass - bearing marks on a strip: marks gathered once a frame from an open registry of providers (CompassProviders), gated by the viewer's tier, sorted tracked / note / plain and culled to a cap; bearings and distances off the viewer's facing, the tracked mark, a capture that lets a guide hear the providers whatever the tier, the eight points, and the radar's range per tier with blips on a unit disc; the viewer through a port
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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packages/ludic.compass/index.ludic
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packages/ludic.compass/index.ludic
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# ludic.compass - where things are from where you stand: marks gathered once a frame from an open
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# registry of providers, gated by a tier and sorted by priority, turned into bearings for a strip
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# and blips for a radar. The game draws both.
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module ludic_compass uses ludic_base
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numbers float
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import "ludic.base"
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import "ports.ludic"
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import "marks.ludic"
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import "gather.ludic"
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import "bearing.ludic"
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import "radar.ludic"
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