feat(ui): min(), max() and clamp(); insets as percentages of the containing block
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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13 changed files with 150 additions and 21 deletions
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@ -92,6 +92,8 @@ What a game's screens found missing, now in `ludic.ui`:
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- `text-fit: shrink MIN` shrinks a line to its box, then cuts it with an ellipsis; `line-height`;
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an `em` reads the font size the element ends with (a `font-size` later in the rule, or in a later
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rule), not the one it had so far;
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- `min()`, `max()` and `clamp()`, in `calc()` or on their own; `top` / `right` / `bottom` / `left`
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as a percentage or a `calc()` of one, of the containing block;
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- a transition lands exactly on its end value (it had stopped a rounding error short of it, at every
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frame rate).
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