ludic.i18n: a language's lookups kept once read; switching back restores them

i18n_use re-read and re-parsed the .po on every change of language (ev_SettingsChanged, SetLang)
and dropped the old tables for good: the play of 22 minutes left lines_of 650 KB, fs_read_text
409 KB, PoEntry 113 KB and unquote 273 KB unreachable, and three of its @alloc_ok sites were
declared but unbounded. Each language's tables are now filed by index once built (tables.ludic,
I18nTables) and put back by reference; a new probe (i18n_init) or a different file for a code
(lang_add) reads it again.

Test: a language switched back to is its kept tables, not its file read again; a new probe reads
it (9 tests pass).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-29 12:21:53 +03:00
parent 28ad6f62ea
commit 1667d7f16e
6 changed files with 112 additions and 1 deletions

View file

@ -114,6 +114,19 @@ program I18nTest {
expect(i18n_font_now(i18n_st) == "font_default")
}
test "a language switched back to is its kept tables, not its file read again; a new probe reads it" (i18n_st: mut I18nState, i18n_test_st: mut I18nTestState) {
fresh(i18n_st, i18n_test_st)
i18n_use(i18n_st, "tt")
let first = L(i18n_st, "Settings")
Fs.write_text(dir() + "/tt.po", header("Tongue", "") + po_line("Settings", "Changed"))
i18n_use(i18n_st, "en")
i18n_use(i18n_st, "tt")
expect(L(i18n_st, "Settings") == first)
i18n_init(i18n_st)
i18n_use(i18n_st, "tt")
expect(L(i18n_st, "Settings") == "Changed")
}
test "a mod in the player's folder is found, replaces a shipped code, and goes when removed" (i18n_st: mut I18nState, i18n_test_st: mut I18nTestState) {
fresh(i18n_st, i18n_test_st)
Fs.write_text(mods() + "/zz.po", header("Mod Tongue", "") + po_line("Settings", "Mettings"))