wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic 1804 vars into 126 states, 64 into lets; 23498 edits in 460 files Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
5ffe50ed02
commit
19fcf60599
459 changed files with 17862 additions and 17603 deletions
|
|
@ -29,15 +29,17 @@ const SPR_MAGE: int = 9
|
|||
const SPR_FLOOR: int = 10
|
||||
const SPR_WALL: int = 11
|
||||
|
||||
var game_mode: int = 0 # 0 field, 1 battle, 2 gameover, 3 victory
|
||||
var turn_phase: int = 0
|
||||
var menu_cursor: int = 0
|
||||
var encounter: int = 0
|
||||
var enemy_type: int = 0 # 0 slime, 1 skeleton, 2 boss
|
||||
var player_hit: int = 0
|
||||
var enemy_hit: int = 0
|
||||
var gold: int = 0
|
||||
var world_map: int = 0 # 0 overworld, 1 dungeon
|
||||
var boss_down: int = 0 # boss defeated flag
|
||||
var ack: int = 0 # debounce for end screens
|
||||
var potions: int = 0 # potions in inventory
|
||||
export state GamesChronoriftState {
|
||||
game_mode: int = 0 # 0 field, 1 battle, 2 gameover, 3 victory
|
||||
turn_phase: int = 0
|
||||
menu_cursor: int = 0
|
||||
encounter: int = 0
|
||||
enemy_type: int = 0 # 0 slime, 1 skeleton, 2 boss
|
||||
player_hit: int = 0
|
||||
enemy_hit: int = 0
|
||||
gold: int = 0
|
||||
world_map: int = 0 # 0 overworld, 1 dungeon
|
||||
boss_down: int = 0 # boss defeated flag
|
||||
ack: int = 0 # debounce for end screens
|
||||
potions: int = 0 # potions in inventory
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue