wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic 1804 vars into 126 states, 64 into lets; 23498 edits in 460 files Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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# system.ludic - crafting as a system: a reset, and nothing saved (a hold never outlives its
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# screen; what a station holds is the station's)
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export function craft_reset() -> void {
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craft_hold_stop()
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q_clear(craft_facts())
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export function craft_reset(base_st: mut BaseState, crafting_st: mut CraftingState) -> void {
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craft_hold_stop(crafting_st)
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q_clear(base_st, craft_facts(base_st, crafting_st))
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}
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export function craft_system() -> System {
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