wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic 1804 vars into 126 states, 64 into lets; 23498 edits in 460 files Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
5ffe50ed02
commit
19fcf60599
459 changed files with 17862 additions and 17603 deletions
|
|
@ -1,31 +1,31 @@
|
|||
# decide.ludic - lighting and feeding in three steps, so a machine that does not own the fire can
|
||||
# ask the one that does: what it would come to (fire_decide), what it costs in wood
|
||||
# (fire_cost), and doing it (fire_apply - only ever on the machine that owns the world)
|
||||
export function fire_decide(wood: int) -> int {
|
||||
if fr_lit {
|
||||
export function fire_decide(fire_st: FireState, wood: int) -> int {
|
||||
if fire_st.fr_lit {
|
||||
if wood < 1 { return FIRE_NO_LOG }
|
||||
return FIRE_FEED
|
||||
}
|
||||
if not FireWorld.allowed() { return FIRE_BANNED }
|
||||
if wood < fr_light_wood { return FIRE_NO_WOOD }
|
||||
if wood < fire_st.fr_light_wood { return FIRE_NO_WOOD }
|
||||
if FireWorld.is_wet() and not FireWorld.sheltered() { return FIRE_SOAKED }
|
||||
return FIRE_LIGHT
|
||||
}
|
||||
|
||||
export function fire_cost(how: int) -> int {
|
||||
if how == FIRE_LIGHT { return fr_light_wood }
|
||||
export function fire_cost(fire_st: FireState, how: int) -> int {
|
||||
if how == FIRE_LIGHT { return fire_st.fr_light_wood }
|
||||
if how == FIRE_FEED { return 1 }
|
||||
return 0
|
||||
}
|
||||
|
||||
export function fire_apply(how: int) -> void {
|
||||
if how == FIRE_FEED { fr_fuel = fr_fuel + fr_log_minutes }
|
||||
export function fire_apply(base_st: mut BaseState, fire_st: mut FireState, how: int) -> void {
|
||||
if how == FIRE_FEED { fire_st.fr_fuel = fire_st.fr_fuel + fire_st.fr_log_minutes }
|
||||
if how == FIRE_LIGHT {
|
||||
fr_lit = true
|
||||
fr_fuel = fr_light_minutes
|
||||
fr_fact(FIRE_LIT)
|
||||
fire_st.fr_lit = true
|
||||
fire_st.fr_fuel = fire_st.fr_light_minutes
|
||||
fr_fact(base_st, fire_st, FIRE_LIT)
|
||||
}
|
||||
}
|
||||
|
||||
# the logs it takes to light one
|
||||
export function fire_light_wood() -> int { return fr_light_wood }
|
||||
export function fire_light_wood(fire_st: FireState) -> int { return fire_st.fr_light_wood }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue