wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run
ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic 1804 vars into 126 states, 64 into lets; 23498 edits in 460 files Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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459 changed files with 17862 additions and 17603 deletions
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@ -32,7 +32,7 @@ function ct_build_bar(n: UiNode) -> void {
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fill.w_pct = Math.clamp((Value.as_float(ui_attr(n, "value")) - lo) / (hi - lo), 0.0, 1.0) * 100.0
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push(n.children, fill)
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}
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function ct_build(n: UiNode) -> void {
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function ct_build(ui_st: UiState, n: UiNode) -> void {
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if n.tag == "progress" or n.tag == "meter" {
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ct_build_bar(n)
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return
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@ -41,10 +41,10 @@ function ct_build(n: UiNode) -> void {
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n.focusable = true
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let t = ui_attr_text(n, "type")
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if n.tag == "select" {
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ct_build_select(n)
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ct_build_select(ui_st, n)
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return
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}
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ct_label(n)
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ct_label(ui_st, n)
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if t == "checkbox" or t == "radio" {
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let track = ct_part(n, "ui-track", "")
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push(track.children, ct_part(n, "ui-knob", ""))
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@ -53,8 +53,8 @@ function ct_build(n: UiNode) -> void {
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ct_build_range(n)
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} else {
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let field = ct_part(n, "ui-field", "")
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push(field.children, ct_part(n, "ui-value", ct_field_text(n)))
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if fc_key == n.key and t != "key" { push(field.children, ct_part(n, "ui-caret", "")) }
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push(field.children, ct_part(n, "ui-value", ct_field_text(ui_st, n)))
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if ui_st.fc_key == n.key and t != "key" { push(field.children, ct_part(n, "ui-caret", "")) }
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push(n.children, field)
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}
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}
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@ -71,10 +71,10 @@ function ct_build_range(n: UiNode) -> void {
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push(n.children, track)
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push(n.children, ct_part(n, "ui-value", ct_value_text(n)))
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}
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function ct_build_select(n: UiNode) -> void {
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function ct_build_select(ui_st: UiState, n: UiNode) -> void {
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let opts = n.children
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n.children = new []UiNode
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ct_label(n)
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ct_label(ui_st, n)
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var shown = ""
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let at = ct_option_at(n, opts)
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if at >= 0 { shown = opts[at].text }
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@ -92,9 +92,9 @@ function ct_option_at(n: UiNode, opts: []UiNode) -> int {
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}
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return -1
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}
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function ct_field_text(n: UiNode) -> string {
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function ct_field_text(ui_st: UiState, n: UiNode) -> string {
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let t = ui_attr_text(n, "type")
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if t == "key" { return ct_key_text(n) }
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if t == "number" { return ct_num_shown(n) }
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if t == "key" { return ct_key_text(ui_st, n) }
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if t == "number" { return ct_num_shown(ui_st, n) }
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return ui_attr_text(n, "value")
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}
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