wip(0.S3): packages and examples migrated again from their pre-0.S sources in one run

ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic
  1804 vars into 126 states, 64 into lets; 23498 edits in 460 files

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:31:34 +03:00
parent 5ffe50ed02
commit 19fcf60599
459 changed files with 17862 additions and 17603 deletions

View file

@ -3,8 +3,8 @@ module ludic_ui
# border-image: the texture's `slice`-pixel corners kept, the rest stretched, drawn `dst` wide (at
# most half the box each way, ui_nine_cuts); the slice is a share of the texture's own width across
# and its own height down, so it need not be square
function r3u_nine(src: string, slice: float, x: float, y: float, w: float, h: float, dst: float, c: int, a: float) -> void {
let t = r3u_tex(src)
function r3u_nine(ui_st: mut UiState, src: string, slice: float, x: float, y: float, w: float, h: float, dst: float, c: int, a: float) -> void {
let t = r3u_tex(ui_st, src)
if t == 0 { return }
let su = slice / float(Math.max(tex_width(t), 1))
let sv = slice / float(Math.max(tex_height(t), 1))