feat(lang,stdlib): 64-bit long type + 64-bit Hash variants (issue #17)
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Add `long`, a 64-bit signed integer primitive (i64), threaded through codegen: llty; int<->long coercion (coerce_code/to_long) at let/assign/ return/call-args; i64 arithmetic + comparison promotion in emit_bin; unary negate/~; print via %lld and str()/interpolation via @fn_long_str. Editor vocabulary (syntax header, TextMate grammar, formatter, LSP) synced; check-vocabulary green. Numeric literals stay i32 — build large values by widening (documented on the type page). Complete the Hash.* namespace (issue #17) with both 32- and 64-bit algorithms: Hash.of/fnv1a/crc32/mix/combine (32-bit) and Hash.of64/fnv1a_64/mix64 (64-bit, returning long). Deterministic and C-free; CRC-32 (poly 0xEDB88320) and FNV vectors verified against reference implementations. Tests: selfhost/tests/{hash,long}.ludic. Docs: docs/language/hash/*, type-long.md. Seed reseeded; C-free bootstrap fixpoint holds; 23 selfhost + 45 regression + 29 tooling checks green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -177,7 +177,7 @@
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{ "name": "keyword.other.clause.ludic", "match": "\\b(phase|query|on)\\b" },
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{ "name": "keyword.other.ludic", "match": "\\b(import|extern)\\b" },
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{ "name": "storage.type.ludic", "match": "\\b(program|property|model|enum|ui|const|var|let|fn|handler|entry|state)\\b" },
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{ "name": "support.type.primitive.ludic", "match": "\\b(int|fixed|bool|entity|str|ptr|byte|words|fixeds|ptrs|void)\\b" },
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{ "name": "support.type.primitive.ludic", "match": "\\b(int|long|fixed|bool|entity|str|ptr|byte|words|fixeds|ptrs|void)\\b" },
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{ "name": "constant.language.boolean.ludic", "match": "\\b(true|false|null)\\b" },
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{ "name": "constant.language.phase.ludic", "match": "\\b(Start|Input|FixedUpdate|Update|LateUpdate|Render)\\b" }
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]
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