refactor(selfhost): reorganise into concern-based subdirectories
Split the flat 38-file selfhost/ into concern-based subdirectories:
frontend/ lex, parse, parse_game, ast
support/ str, buf, io
backend/ core IR + expression/statement lowering
backend/game/ ECS/scene/event/world lowering
backend/stdlib/ the namespaced Math.*/Text.*/Crypto.*/… intrinsics
and split the three oversized emitters at responsibility boundaries so
no file mixes concerns:
emit_game.ludic -> + emit_world.ludic (reflection world table,
tick helpers, @main synthesis)
emit_expr.ludic -> + emit_call.ludic (namespaced builtins, call
lowering, expr dispatch)
emit_text.ludic -> + emit_text_prelude.ludic (emitted string-builder runtime)
FRAGS in tools/x/selfhost.ludic is updated to the new paths with the link
order preserved, and the Python doc/vocabulary tooling is updated to walk
the new layout. Because the build is a plain in-order concatenation and
every split lands on a blank-line boundary, the regenerated seed is
byte-identical: `x reseed` leaves selfhost/ludicc.seed.ll unchanged,
`x bootstrap-cfree` still reaches its fixed point, and both `x test` (56)
and `x selfhost-test` (29, incl. golden renders) stay green.
Closes #29
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
parent
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51 changed files with 780 additions and 771 deletions
93
selfhost/backend/emit_new.ludic
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93
selfhost/backend/emit_new.ludic
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# emit_new.ludic — heap construction and slice operations: `new S`, `new []T`,
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# push(slice, v) and len(slice). Slices are a { data, len, cap } header the
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# holder points at, so growth is visible to every holder.
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function emit_sizeof(llt: pointer) -> pointer {
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let p = emit_bind(`getelementptr {llt}, ptr null, i32 1`)
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return emit_bind(`ptrtoint ptr {p} to i64`)
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}
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function emit_new_struct(name: pointer) -> Val {
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let s = layout_node(name) # a struct or a property — same shape
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if (s == null) { perr("unknown record type in new") }
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let lty = layout_ty(name)
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let sz = emit_sizeof(lty)
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let obj = emit_bind(`call ptr @malloc(i64 {sz})`)
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var f = 0
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while f < len(s.kids) {
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let fd = s.kids[f]
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let addr = nreg()
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emit(" "); emit(addr); emit(" = getelementptr inbounds "); emit(lty)
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emit(", ptr "); emit(obj); emit(", i32 0, i32 "); emit(itoa(f)); emit("\n")
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let lt = llty(fd.ty)
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var v = "0"
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if (lt == "ptr") { v = "null" }
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if (fd.a != null) { let dv = emit_expr(fd.a); v = dv.code }
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emit(" store "); emit(lt); emit(" "); emit(v); emit(", ptr "); emit(addr); emit("\n")
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f = f + 1
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}
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return val(obj, name)
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}
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function emit_new_slice(ty: pointer) -> Val {
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let sz = emit_sizeof("%LSlice")
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let h = emit_bind(`call ptr @malloc(i64 {sz})`)
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let d0 = nreg(); emit(" "); emit(d0); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 0\n")
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emit(" store ptr null, ptr "); emit(d0); emit("\n")
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let d1 = nreg(); emit(" "); emit(d1); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 1\n")
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emit(" store i32 0, ptr "); emit(d1); emit("\n")
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let d2 = nreg(); emit(" "); emit(d2); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 2\n")
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emit(" store i32 0, ptr "); emit(d2); emit("\n")
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return val(h, ty)
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}
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function slice_field(h: pointer, i: int) -> pointer {
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let r = nreg()
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emit(" "); emit(r); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h)
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emit(", i32 0, i32 "); emit(itoa(i)); emit("\n")
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return r
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}
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function emit_len(e: Node) -> Val {
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let s = emit_expr(e.kids[0])
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if is_slice_ty(s.ty) { # a slice: read its header length
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let lp = slice_field(s.code, 1)
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return val(emit_bind(`load i32, ptr {lp}`), "int")
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}
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let r = emit_bind(`call i64 @strlen(ptr {s.code})`) # a string: byte length
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return val(emit_bind(`trunc i64 {r} to i32`), "int")
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}
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function emit_push(e: Node) -> Val {
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let s = emit_expr(e.kids[0])
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let el = slice_elem(s.ty)
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let elt = llty(el)
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let h = s.code
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let lp = slice_field(h, 1); let cp = slice_field(h, 2); let dp = slice_field(h, 0)
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let l = emit_bind(`load i32, ptr {lp}`)
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let c = emit_bind(`load i32, ptr {cp}`)
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let full = emit_bind(`icmp sge i32 {l}, {c}`)
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let grow = lbl("grow"); let put = lbl("put")
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emit(" br i1 "); emit(full); emit(", label %"); emit(grow); emit(", label %"); emit(put); emit("\n")
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emit(grow); emit(":\n")
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let dbl = emit_bind(`mul i32 {c}, 2`)
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let isz = emit_bind(`icmp eq i32 {c}, 0`)
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let nc = emit_bind(`select i1 {isz}, i32 8, i32 {dbl}`)
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let esz = emit_sizeof(elt)
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let ncw = emit_bind(`zext i32 {nc} to i64`)
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let bytes = emit_bind(`mul i64 {ncw}, {esz}`)
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let old = emit_bind(`load ptr, ptr {dp}`)
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let nd = emit_bind(`call ptr @realloc(ptr {old}, i64 {bytes})`)
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emit(" store ptr "); emit(nd); emit(", ptr "); emit(dp); emit("\n")
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emit(" store i32 "); emit(nc); emit(", ptr "); emit(cp); emit("\n")
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emit(" br label %"); emit(put); emit("\n")
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emit(put); emit(":\n")
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let v = emit_expr(e.kids[1])
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let data = emit_bind(`load ptr, ptr {dp}`)
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let slot = nreg()
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emit(" "); emit(slot); emit(" = getelementptr inbounds "); emit(elt); emit(", ptr "); emit(data); emit(", i32 "); emit(l); emit("\n")
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emit(" store "); emit(elt); emit(" "); emit(v.code); emit(", ptr "); emit(slot); emit("\n")
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let l1 = emit_bind(`add i32 {l}, 1`)
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emit(" store i32 "); emit(l1); emit(", ptr "); emit(lp); emit("\n")
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return val("0", "void")
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}
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