refactor(selfhost): reorganise into concern-based subdirectories
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Split the flat 38-file selfhost/ into concern-based subdirectories:

  frontend/        lex, parse, parse_game, ast
  support/         str, buf, io
  backend/         core IR + expression/statement lowering
  backend/game/    ECS/scene/event/world lowering
  backend/stdlib/  the namespaced Math.*/Text.*/Crypto.*/… intrinsics

and split the three oversized emitters at responsibility boundaries so
no file mixes concerns:

  emit_game.ludic  -> + emit_world.ludic         (reflection world table,
                                                  tick helpers, @main synthesis)
  emit_expr.ludic  -> + emit_call.ludic          (namespaced builtins, call
                                                  lowering, expr dispatch)
  emit_text.ludic  -> + emit_text_prelude.ludic  (emitted string-builder runtime)

FRAGS in tools/x/selfhost.ludic is updated to the new paths with the link
order preserved, and the Python doc/vocabulary tooling is updated to walk
the new layout. Because the build is a plain in-order concatenation and
every split lands on a blank-line boundary, the regenerated seed is
byte-identical: `x reseed` leaves selfhost/ludicc.seed.ll unchanged,
`x bootstrap-cfree` still reaches its fixed point, and both `x test` (56)
and `x selfhost-test` (29, incl. golden renders) stay green.

Closes #29

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-31 00:26:02 +03:00
parent f55216af50
commit 23726afa90
51 changed files with 780 additions and 771 deletions

View file

@ -1,93 +0,0 @@
# emit_new.ludic — heap construction and slice operations: `new S`, `new []T`,
# push(slice, v) and len(slice). Slices are a { data, len, cap } header the
# holder points at, so growth is visible to every holder.
function emit_sizeof(llt: pointer) -> pointer {
let p = emit_bind(`getelementptr {llt}, ptr null, i32 1`)
return emit_bind(`ptrtoint ptr {p} to i64`)
}
function emit_new_struct(name: pointer) -> Val {
let s = layout_node(name) # a struct or a property — same shape
if (s == null) { perr("unknown record type in new") }
let lty = layout_ty(name)
let sz = emit_sizeof(lty)
let obj = emit_bind(`call ptr @malloc(i64 {sz})`)
var f = 0
while f < len(s.kids) {
let fd = s.kids[f]
let addr = nreg()
emit(" "); emit(addr); emit(" = getelementptr inbounds "); emit(lty)
emit(", ptr "); emit(obj); emit(", i32 0, i32 "); emit(itoa(f)); emit("\n")
let lt = llty(fd.ty)
var v = "0"
if (lt == "ptr") { v = "null" }
if (fd.a != null) { let dv = emit_expr(fd.a); v = dv.code }
emit(" store "); emit(lt); emit(" "); emit(v); emit(", ptr "); emit(addr); emit("\n")
f = f + 1
}
return val(obj, name)
}
function emit_new_slice(ty: pointer) -> Val {
let sz = emit_sizeof("%LSlice")
let h = emit_bind(`call ptr @malloc(i64 {sz})`)
let d0 = nreg(); emit(" "); emit(d0); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 0\n")
emit(" store ptr null, ptr "); emit(d0); emit("\n")
let d1 = nreg(); emit(" "); emit(d1); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 1\n")
emit(" store i32 0, ptr "); emit(d1); emit("\n")
let d2 = nreg(); emit(" "); emit(d2); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h); emit(", i32 0, i32 2\n")
emit(" store i32 0, ptr "); emit(d2); emit("\n")
return val(h, ty)
}
function slice_field(h: pointer, i: int) -> pointer {
let r = nreg()
emit(" "); emit(r); emit(" = getelementptr inbounds %LSlice, ptr "); emit(h)
emit(", i32 0, i32 "); emit(itoa(i)); emit("\n")
return r
}
function emit_len(e: Node) -> Val {
let s = emit_expr(e.kids[0])
if is_slice_ty(s.ty) { # a slice: read its header length
let lp = slice_field(s.code, 1)
return val(emit_bind(`load i32, ptr {lp}`), "int")
}
let r = emit_bind(`call i64 @strlen(ptr {s.code})`) # a string: byte length
return val(emit_bind(`trunc i64 {r} to i32`), "int")
}
function emit_push(e: Node) -> Val {
let s = emit_expr(e.kids[0])
let el = slice_elem(s.ty)
let elt = llty(el)
let h = s.code
let lp = slice_field(h, 1); let cp = slice_field(h, 2); let dp = slice_field(h, 0)
let l = emit_bind(`load i32, ptr {lp}`)
let c = emit_bind(`load i32, ptr {cp}`)
let full = emit_bind(`icmp sge i32 {l}, {c}`)
let grow = lbl("grow"); let put = lbl("put")
emit(" br i1 "); emit(full); emit(", label %"); emit(grow); emit(", label %"); emit(put); emit("\n")
emit(grow); emit(":\n")
let dbl = emit_bind(`mul i32 {c}, 2`)
let isz = emit_bind(`icmp eq i32 {c}, 0`)
let nc = emit_bind(`select i1 {isz}, i32 8, i32 {dbl}`)
let esz = emit_sizeof(elt)
let ncw = emit_bind(`zext i32 {nc} to i64`)
let bytes = emit_bind(`mul i64 {ncw}, {esz}`)
let old = emit_bind(`load ptr, ptr {dp}`)
let nd = emit_bind(`call ptr @realloc(ptr {old}, i64 {bytes})`)
emit(" store ptr "); emit(nd); emit(", ptr "); emit(dp); emit("\n")
emit(" store i32 "); emit(nc); emit(", ptr "); emit(cp); emit("\n")
emit(" br label %"); emit(put); emit("\n")
emit(put); emit(":\n")
let v = emit_expr(e.kids[1])
let data = emit_bind(`load ptr, ptr {dp}`)
let slot = nreg()
emit(" "); emit(slot); emit(" = getelementptr inbounds "); emit(elt); emit(", ptr "); emit(data); emit(", i32 "); emit(l); emit("\n")
emit(" store "); emit(elt); emit(" "); emit(v.code); emit(", ptr "); emit(slot); emit("\n")
let l1 = emit_bind(`add i32 {l}, 1`)
emit(" store i32 "); emit(l1); emit(", ptr "); emit(lp); emit("\n")
return val("0", "void")
}