i18n 26.9, error mode: English left is an error under a lang line (a template's words, a text attribute's, a choice that reads as words, a @Text row's English), ludic deps still counting english_left; hole counts and undescribed splits stay warnings. ludic.ui's own words are keys - ui_tk(ui_st, k"ui.right_click", plain) for the key field's Right / Middle / Left click and press a key..., its plain text for a program with no translator; the examples' en.po / tr.po carry ui.*, i18n_ui checks clean, rejected/i18n_keys/english_left holds the error, data_missing counts 2; LANGUAGE.md and the changeset; on lang/foundations 2288feeb; reseeded, bootstrap-cfree fixpoint holds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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18 changed files with 3667 additions and 3585 deletions
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@ -16,7 +16,7 @@ function ct_key_mouse(ui_st: mut UiState, root: UiNode) -> bool {
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return true
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}
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function ct_mouse_name(ui_st: UiState, v: int) -> string {
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if v == UI_MOUSE_RIGHT { return ui_tr(ui_st, "Right click") }
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if v == UI_MOUSE_MIDDLE { return ui_tr(ui_st, "Middle click") }
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return ui_tr(ui_st, "Left click")
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if v == UI_MOUSE_RIGHT { return ui_tk(ui_st, k"ui.right_click", "Right click") }
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if v == UI_MOUSE_MIDDLE { return ui_tk(ui_st, k"ui.middle_click", "Middle click") }
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return ui_tk(ui_st, k"ui.left_click", "Left click")
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}
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