docs: add Networking section + process/OS builtins (net_send, owner, is_server, serialize/apply, arg, exit, run, getenv, read_char, file_*)
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Sourced from the compiler's confirmed builtin set and NETWORKING-DESIGN.md, so
the reference reflects the current language surface. 93 -> 104 symbols.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-29 16:39:29 +03:00
parent ccef707e4c
commit 25f987e30d
17 changed files with 144 additions and 5 deletions

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---
id: networking
title: Networking
order: 9
---
Multiplayer is a compile-time property of the ECS, not glue you thread by hand. Mark fields <code>@Sync</code> and models <code>@Owned</code>; the compiler generates the replication. These are the low-level primitives beneath that sugar, for when you drive the transport yourself.