docs: add Networking section + process/OS builtins (net_send, owner, is_server, serialize/apply, arg, exit, run, getenv, read_char, file_*)
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Sourced from the compiler's confirmed builtin set and NETWORKING-DESIGN.md, so the reference reflects the current language surface. 93 -> 104 symbols. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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docs/language/networking/_section.md
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id: networking
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title: Networking
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order: 9
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---
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Multiplayer is a compile-time property of the ECS, not glue you thread by hand. Mark fields <code>@Sync</code> and models <code>@Owned</code>; the compiler generates the replication. These are the low-level primitives beneath that sugar, for when you drive the transport yourself.
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