feat(stdlib): finish Crypto (CSPRNG + base64) and add Uuid.* library (#19 #16)
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Crypto (#19): add the OS cryptographically-secure random surface (random_bytes/random_hex/random_u32, reading /dev/urandom) and a standard base64 encoder, completing the library alongside the existing SHA-256/ HMAC-SHA256/verify_hmac/hex/ct_equal. All pure integer IR, C-free. Uuid (#16): a new namespace for stable, collision-free IDs — v4 (random) and v7 (time-ordered) generation, plus parse/is_valid/to_text/equals/nil. UUIDs are canonical lowercase 36-char strings; v4 and v7's random tail draw from the crypto CSPRNG, so both carry the documented determinism caveat (mint at the edges, never inside lockstep simulation). Reuses the crypto prelude's fn_secure_bytes / fn_hex_encode. - examples/library/{crypto,uuid}.ludic: known-answer vectors (SHA-256, HMAC, base64 per RFC 4231/4648) and structural invariants (uuid version/variant bits, parse/equals), wired into `x test` (now 51 passed). - docs: per-symbol pages for every new method + a new Uuid section; inventory and impl-vs-docs coverage check pass. - seed regenerated; `x bootstrap-cfree` fixpoint holds. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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26 changed files with 12185 additions and 10720 deletions
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@ -235,6 +235,10 @@ function emit_ns_call(ns: pointer, meth: pointer, e: Node) -> Val {
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if is_crypto_ns(meth) { return emit_crypto_ns(meth, e) }
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perr(`unknown builtin Crypto.{meth}`)
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}
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if (ns == "Uuid") {
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if is_uuid_ns(meth) { return emit_uuid_ns(meth, e) }
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perr(`unknown builtin Uuid.{meth}`)
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}
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if (ns == "Vector") {
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if is_vector_ns(meth) { return emit_vector_ns(meth, e) }
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perr(`unknown builtin Vector.{meth}`)
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