refactor(lang): rename builtins flr->floor and fx->fixed
De-abbreviate the two bare fixed-point conversion builtins:
flr(f) -> int -> floor(f) -> int (fixed -> int, flooring)
fx(i) -> fixed -> fixed(i) -> fixed (int -> fixed; mirrors how the
stringify builtin is `string`)
Updates the compiler dispatch, all call sites, the grammars/LSP/JetBrains
tokens, and the docs (fn-flr -> fn-floor, fn-fx -> fn-fixed). Reseeded;
C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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19 changed files with 80 additions and 80 deletions
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@ -57,7 +57,7 @@ object LudicVocabulary {
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val WIDGETS = setOf("panel", "col", "row", "label", "button", "image", "spacer")
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val BUILTINS = setOf(
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"min", "max", "abs", "clamp", "seed", "rng_range", "rng_chance", "fx", "flr",
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"min", "max", "abs", "clamp", "seed", "rng_range", "rng_chance", "fixed", "floor",
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"map_size", "map_row", "tile", "clear", "present", "fill_rect", "frame_rect",
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"put_px", "text", "text_int", "font_load", "text_ttf", "text_w", "text_h",
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"image_load", "draw_image", "draw_image_scaled", "draw_9slice", "png_load",
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