refactor(lang): rename builtins flr->floor and fx->fixed

De-abbreviate the two bare fixed-point conversion builtins:
  flr(f) -> int     ->  floor(f) -> int    (fixed -> int, flooring)
  fx(i)  -> fixed   ->  fixed(i) -> fixed  (int -> fixed; mirrors how the
                                            stringify builtin is `string`)

Updates the compiler dispatch, all call sites, the grammars/LSP/JetBrains
tokens, and the docs (fn-flr -> fn-floor, fn-fx -> fn-fixed). Reseeded;
C-free fixpoint holds; all suites green (45/24/29); site + check.py OK.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-08-30 02:01:56 +03:00
parent effb3f637f
commit 2e0047514b
19 changed files with 80 additions and 80 deletions

View file

@ -57,7 +57,7 @@ object LudicVocabulary {
val WIDGETS = setOf("panel", "col", "row", "label", "button", "image", "spacer")
val BUILTINS = setOf(
"min", "max", "abs", "clamp", "seed", "rng_range", "rng_chance", "fx", "flr",
"min", "max", "abs", "clamp", "seed", "rng_range", "rng_chance", "fixed", "floor",
"map_size", "map_row", "tile", "clear", "present", "fill_rect", "frame_rect",
"put_px", "text", "text_int", "font_load", "text_ttf", "text_w", "text_h",
"image_load", "draw_image", "draw_image_scaled", "draw_9slice", "png_load",