refactor(stdlib): de-abbreviate namespaces (Mem/Sys/Net/Collide)
Expand the abbreviated public namespaces to full words, part of the language-wide de-abbreviation pass: Mem -> Memory, Sys -> System, Net -> Network, Collide -> Collision Math stays (universally accepted, like int/bool). Renames the dispatch strings, LSP signatures, docs (dirs, files, frontmatter), and the inventory manifest; behavior is byte-identical (the bare rt_ targets are unchanged). Reseeded; C-free bootstrap fixpoint holds; all suites green. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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# emit_mem.ludic — the Mem.* namespace: raw buffers and byte pokes. bytes/words
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# emit_mem.ludic — the Memory.* namespace: raw buffers and byte pokes. bytes/words
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# allocate (as the bare builtins do); copy/fill wrap memcpy/memset; peek/poke
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# read and write one byte. The low-level escape hatch, PICO-8's memcpy/memset/
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# peek/poke by another name.
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