capacities (25.5a): @max on Physics' bounded lists - every fact pool and free list (1024), the walker slots (64), the shape and body-owner tables (262144), npc's walkers and posts (64)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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8 changed files with 22 additions and 22 deletions
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@ -36,9 +36,9 @@ export const PH_CAP: int = 512 # contacts drained a step, queries' buffer
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export state PhysicsState {
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ph_world: pointer = null
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ph_shapes: []pointer = new []pointer # a shape id is its place here; null once freed
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ph_spare: []int = new []int # the freed places, handed out again (shape_ids.ludic)
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ph_own: []int = new []int # by a body's index: the shape it owns, freed with it (owned.ludic)
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@max(262144) ph_shapes: []pointer = new []pointer # a shape id is its place here; null once freed
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@max(262144) ph_spare: []int = new []int # the freed places, handed out again (shape_ids.ludic)
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@max(262144) ph_own: []int = new []int # by a body's index: the shape it owns, freed with it (owned.ludic)
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ph_step: float = 0.016666668 # seconds a step
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ph_sub: int = 1 # collision steps in each
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ph_max_steps: int = 4 # a slow frame catches up this far and no further
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@ -51,12 +51,12 @@ export state PhysicsState {
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ph_nf: int = 0
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ph_rx: float = 0.0 # where the last phys_resolve put a body
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ph_rz: float = 0.0
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ph_walkers: []pointer = new []pointer # a walker id is its place here; null once removed
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@max(64) ph_walkers: []pointer = new []pointer # a walker id is its place here; null once removed
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ph_ids: []int = words(PH_CAP * 2)
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ph_vals: []float = floats(PH_CAP * 4)
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ph_facts: Queue<PhysFact> = ph_facts__new()
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ph_fpool: []PhysFact = ph_fpool_new() # every fact record made, reused once no drain holds it
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ph_ffree: []PhysFact = ph_ffree_new()
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@max(1024) ph_fpool: []PhysFact = ph_fpool_new() # every fact record made, reused once no drain holds it
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@max(1024) ph_ffree: []PhysFact = ph_ffree_new()
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ph_fnext: int = 0
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}
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