play 2's frame keeps and a dropped file: a var() join made at once, the hint rail emptied in place, save_read gives its text back

- ludic.ui cv_join (units_pieces.ludic:93): a var() value's pieces were joined by +, a text left
  behind per piece on every memo miss; it is written at its length at once (units_join.ludic), and
  the miss is its own declared function (cs_vars_miss), bounded by the memo.
- ludic.hints hn_slots (rail.ludic:41): hints_reset made a new rail every time; the rail is
  emptied in place, made again only for another count (rail_slots.ludic).
- value_spare_put (value.ludic:138): a list's spares grow only past the most it has ever cut off;
  declared as such.
- ludic.save: save_read reads, parses and frees the file's text - the tree's strings are the
  parser's own - and says whether the text was whole (SaveRead.intact) for the words of a refusal.
  Maroon Lake's trip and home reads kept the whole file on every load and every menu card read.

Tests: ludic.save (10), ludic.hints (8); the 36 ui examples; value_list_regrow, json_saves and
alloc_fence_declared unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-29 13:33:54 +03:00
parent 9b3d3e3298
commit 338202c41b
10 changed files with 53 additions and 13 deletions

View file

@ -6,6 +6,7 @@ import "ludic.base"
import "defs.ludic"
import "port.ludic"
import "rail.ludic"
import "rail_slots.ludic"
import "rail_into.ludic"
import "card.ludic"
import "mute.ludic"

View file

@ -35,12 +35,6 @@ export function hints_config(hints_st: mut HintsState, shown: int, every: float)
hints_st.hn_every = every
hints_st.hn_top = hn_slots(shown)
}
# a rail of n empty places
function hn_slots(n: int) -> []int {
let out = new []int
for i in 0 .. n { push(out, -1) }
return out
}
# the next pass comes on the next tick rather than in a second
export function hints_refresh(hints_st: mut HintsState) -> void { hints_st.hn_t = 0.0 }
@ -96,7 +90,7 @@ export function hints_pick(hints_st: HintsState) -> int { return hints_st.hn_pic
export function hints_hot(hints_st: HintsState, k: int) -> bool { return k == hints_st.hn_pick }
export function hints_reset(hints_st: mut HintsState) -> void {
hints_st.hn_top = hn_slots(hints_st.hn_shown)
hn_empty(hints_st)
hints_st.hn_n = 0
hints_st.hn_t = 0.0
hints_st.hn_pick = 0

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@ -0,0 +1,15 @@
# rail_slots.ludic - the rail's places: made for a count, emptied in place
# the rail emptied in place: made again only when it is to hold another count
function hn_empty(hints_st: mut HintsState) -> void {
if len(hints_st.hn_top) != hints_st.hn_shown {
hints_st.hn_top = hn_slots(hints_st.hn_shown)
return
}
for i in 0 .. len(hints_st.hn_top) { hints_st.hn_top[i] = -1 }
}
# a rail of n empty places
function hn_slots(n: int) -> []int {
let out = new []int
for i in 0 .. n { push(out, -1) }
return out
}

View file

@ -42,6 +42,7 @@ export property SaveRead {
migrated: bool = false,
readonly: bool = false,
from_backup: bool = false,
intact: bool = true, # save_read: whether the text was whole (the words for a refusal)
value: Val = null
}

View file

@ -13,7 +13,17 @@ export function save_parse(text: string, f: SaveFormat) -> SaveRead {
return read_new(SAVE_OK, v)
}
export function save_read(path: string, f: SaveFormat) -> SaveRead { return save_parse(Fs.read_text(path), f) }
# the file read and parsed, and its text given back - the tree's strings are the parser's own, and a
# load that kept the whole file for good kept it on every load and every menu card read
export function save_read(path: string, f: SaveFormat) -> SaveRead {
let text = Fs.read_text(path)
let r = save_parse(text, f)
if text != null {
r.intact = save_text_intact(text)
free(text)
}
return r
}
# The version checks, then the chain. True when the object is now in today's shape; a newer file is
# SAVE_FUTURE and read-only, an older one than the format carries is SAVE_CORRUPT.

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@ -16,6 +16,7 @@ import "memo_more.ludic"
import "memo_join.ludic"
import "eval_text.ludic"
import "units_pieces.ludic"
import "units_join.ludic"
import "expr.ludic"
import "expr_parse.ludic"
import "expr_prim.ludic"

View file

@ -68,6 +68,11 @@ function cs_vars_in(ui_st: mut UiState, n: UiNode, v: Val) -> Val {
if m.tags[i] == MM_VARS and cv_same(ui_st, m.keys[i]) { return m.vals[i] }
at = (at + 1) & (MM_CAP - 1)
}
return cs_vars_miss(ui_st, m)
}
# a value's var()s resolved to something not seen before: built once and kept in the memo
@alloc_ok("a memo miss: a var() value first seen, then kept, up to MM_CAP")
function cs_vars_miss(ui_st: mut UiState, m: UiMemo) -> Val {
let raw = cv_join(ui_st)
let r = Value.str(tpl_words(raw))
let j = mm_add(m, MM_VARS, raw)

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@ -0,0 +1,17 @@
# units_join.ludic - a var() value's pieces joined, for a memo miss (units.ludic)
# the pieces as one text, made at its length at once (joined by + it left a text per piece behind)
function cv_join(ui_st: UiState) -> string {
var n = 0
for p in 0 .. len(ui_st.cv_texts) { n += len(ui_st.cv_texts[p]) }
var out: pointer = null
unsafe { out = bytes(n + 1) }
var at = 0
for p in 0 .. len(ui_st.cv_texts) {
let t = ui_st.cv_texts[p]
unsafe { for i in 0 .. len(t) { out[at + i] = t[i] } }
at += len(t)
}
unsafe { out[n] = 0 }
let s: string = out
return s
}

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@ -88,8 +88,3 @@ function cv_same(ui_st: UiState, k: string) -> bool {
}
return at == len(k)
}
function cv_join(ui_st: UiState) -> string {
var out = ""
for p in 0 .. len(ui_st.cv_texts) { out = out + ui_st.cv_texts[p] }
return out
}