frame allocs (25.2): physics, npc, vehicles and wildlife's bounded growth declared - id tables to their most, a walker slot, a guest's copies, a player's own vehicle, a table at a load

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:01:30 +03:00
parent 082fd26bf1
commit 34664e867f
7 changed files with 8 additions and 0 deletions

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@ -14,6 +14,7 @@ export property WildTable {
nids: IntMap = null
}
@alloc_ok("a table of animals: a load, or a guest taking the host's")
function wl__new() -> WildTable {
let w = new WildTable
let tb: Table<WildAnimal> = table_new(2, 2)