attributes: @Clip(field) resolved as @Node is, and @OneOf takes constants as well as a prefix - one argument ending in _ is a prefix, otherwise each is a constant that must exist; reseeded
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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9 changed files with 73220 additions and 71912 deletions
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@ -636,10 +636,12 @@ the lines above it:
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property Tool {
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@Ref(Vendors) seller: int = 0 # an index into that registry: its entries are offered
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@OneOf(GR_) grade: int = 0 # one of the constants whose names start GR_
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@OneOf(GR_GOLD, GR_SILVER) medal: int = 0 # or one of these constants
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@Range(0, 20.5) @Unit("kg") weight: float = 1.0
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@Asset("gltf") model: string = "" # a file of that kind (any string)
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@Color tint: int = 0
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@Node(model) grip: string = "" # a node inside the glTF that `model` names
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@Clip(model) swing: string = "" # a clip inside it
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@Derived reach: float = 0.0 # worked out at boot: anything written is overwritten
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@Text @Multiline blurb: string = "" # read by the player (so translated), and prose
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@Key bind: int = 0 # a key code
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@ -648,8 +650,10 @@ property Tool {
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registry Tools of Tool as TL from "data/tools.lres"
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```
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They change nothing the program does. Two are checked, and every field that fails is reported, not
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only the first: `@Ref` must name a registry the program declares, and `@Node(f)` must name a field
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They change nothing the program does. Three are checked, and every field that fails is reported, not
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only the first: `@Ref` must name a registry the program declares; `@OneOf` with one argument ending
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in `_` is a prefix, and otherwise each argument is a constant that must exist; and `@Node(f)` or
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`@Clip(f)` must name a field
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`f` of the same record that is either `@Asset("gltf")` or an `@Ref` to a registry whose record has
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exactly one `@Asset("gltf")` field (the model is then the referenced row's).
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