changes: gltf_cached
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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changes/render3d-gltf-cached.md
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bump: minor
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type: feature
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**`gltf_cached(dir, file, node)` loads a still model once.** The same directory, file and node asked
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again hands back the model the first load made, found by comparing the names in place, so a game
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that places props while it plays - a fish, a bobber, a sign an animal leaves - reads no file and
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parses no document after the first. The model is shared by every actor drawing it and never
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released. A model whose document is read after the load (ludic.anim's clips) still goes through
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`gltf_load`.
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