wip(0.S3): packages and examples migrated in one run - ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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172 changed files with 3094 additions and 2966 deletions
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@ -5,56 +5,58 @@ import "ludic.ui"
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import "ui_pointer_parts/Chart.ludic"
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program UiPointer {
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numbers float
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var log: string = ""
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var dragged: float = 0.0
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state UipointerState {
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log: string = ""
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dragged: float = 0.0
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}
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function map_measure(n: UiNode, avail: float) -> void { }
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function map_draw(n: UiNode) -> void { }
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function map_input(n: UiNode, e: UiPointer) -> bool {
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if e.kind == "drag" { dragged = dragged + e.dx } else if e.kind != "pointermove" { log = log + `{e.kind} {int(e.x)},{int(e.y)} {e.button} {int(e.wheel)}; ` }
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function map_input(uipointer_st: mut UipointerState, n: UiNode, e: UiPointer) -> bool {
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if e.kind == "drag" { uipointer_st.dragged = uipointer_st.dragged + e.dx } else if e.kind != "pointermove" { uipointer_st.log = uipointer_st.log + `{e.kind} {int(e.x)},{int(e.y)} {e.button} {int(e.wheel)}; ` }
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return true
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}
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function frame(x: float, y: float, down: bool, wheel: float, enter: bool) -> UiNode {
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function frame(ui_st: mut UiState, x: float, y: float, down: bool, wheel: float, enter: bool) -> UiNode {
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let i = new UiInput
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i.x = x
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i.y = y
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i.down = down
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i.wheel = wheel
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i.held_enter = enter
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ui_input(i)
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ui_show("Chart", null, 0.0, 0.0, 400.0, 400.0)
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let root: UiNode = ui_nodes("Chart", null)
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ui_place(root, 0.0, 0.0, 400.0, 400.0)
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ui_input(ui_st, i)
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ui_show(ui_st, "Chart", null, 0.0, 0.0, 400.0, 400.0)
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let root: UiNode = ui_nodes(ui_st, "Chart", null)
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ui_place(ui_st, root, 0.0, 0.0, 400.0, 400.0)
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return root.children[0]
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}
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function said(page: UiNode) -> string { return page.children[len(page.children) - 1].text }
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entry {
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ui_backend(new UiBackend)
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ui_native("chartmap", fn map_measure, fn map_draw)
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ui_native_input("chartmap", fn map_input)
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let page = frame(-1.0, -1.0, false, 0.0, false)
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entry (ui_st: mut UiState, uipointer_st: UipointerState) {
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ui_backend(ui_st, new UiBackend)
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ui_native(ui_st, "chartmap", fn map_measure, fn map_draw)
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ui_native_input(ui_st, "chartmap", fn map_input)
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let page = frame(ui_st, -1.0, -1.0, false, 0.0, false)
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let box = page.children[0]
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let pad = page.children[1]
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let hold = page.children[2]
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frame(box.x + 20.0, box.y + 20.0, true, 0.0, false)
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frame(box.x + 20.0, box.y + 20.0, false, 0.0, false)
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frame(box.x + 100.0, box.y + 80.0, true, 0.0, false)
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frame(box.x + 130.0, box.y + 60.0, true, 0.0, false)
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frame(box.x + 300.0, box.y + 300.0, true, 0.0, false)
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frame(box.x + 300.0, box.y + 300.0, false, 0.0, false)
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frame(box.x + 50.0, box.y + 50.0, false, 1.0, false)
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frame(pad.x + 7.0, pad.y + 9.0, true, 0.0, false)
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frame(pad.x + 17.0, pad.y + 9.0, true, 0.0, false)
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frame(pad.x + 17.0, pad.y + 9.0, false, 0.0, false)
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frame(pad.x + 17.0, pad.y + 9.0, false, 2.0, false)
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frame(hold.x + 5.0, hold.y + 5.0, true, 0.0, false)
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let down = frame(hold.x + 5.0, hold.y + 5.0, true, 0.0, false)
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frame(ui_st, box.x + 20.0, box.y + 20.0, true, 0.0, false)
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frame(ui_st, box.x + 20.0, box.y + 20.0, false, 0.0, false)
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frame(ui_st, box.x + 100.0, box.y + 80.0, true, 0.0, false)
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frame(ui_st, box.x + 130.0, box.y + 60.0, true, 0.0, false)
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frame(ui_st, box.x + 300.0, box.y + 300.0, true, 0.0, false)
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frame(ui_st, box.x + 300.0, box.y + 300.0, false, 0.0, false)
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frame(ui_st, box.x + 50.0, box.y + 50.0, false, 1.0, false)
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frame(ui_st, pad.x + 7.0, pad.y + 9.0, true, 0.0, false)
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frame(ui_st, pad.x + 17.0, pad.y + 9.0, true, 0.0, false)
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frame(ui_st, pad.x + 17.0, pad.y + 9.0, false, 0.0, false)
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frame(ui_st, pad.x + 17.0, pad.y + 9.0, false, 2.0, false)
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frame(ui_st, hold.x + 5.0, hold.y + 5.0, true, 0.0, false)
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let down = frame(ui_st, hold.x + 5.0, hold.y + 5.0, true, 0.0, false)
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let active = down.children[2].bg
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let mid = said(down)
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frame(hold.x + 5.0, hold.y + 90.0, false, 0.0, false)
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let off = frame(-1.0, -1.0, false, 0.0, false)
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frame(-1.0, -1.0, false, 0.0, true)
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let keyed = said(frame(-1.0, -1.0, false, 0.0, true))
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let up = frame(-1.0, -1.0, false, 0.0, false)
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print(`{log}dragged {int(dragged)} | {mid} active {active} | {said(off)} | {keyed} | {said(up)} {up.children[2].bg}`)
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frame(ui_st, hold.x + 5.0, hold.y + 90.0, false, 0.0, false)
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let off = frame(ui_st, -1.0, -1.0, false, 0.0, false)
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frame(ui_st, -1.0, -1.0, false, 0.0, true)
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let keyed = said(frame(ui_st, -1.0, -1.0, false, 0.0, true))
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let up = frame(ui_st, -1.0, -1.0, false, 0.0, false)
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print(`{uipointer_st.log}dragged {int(uipointer_st.dragged)} | {mid} active {active} | {said(off)} | {keyed} | {said(up)} {up.children[2].bg}`)
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}
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}
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