wip(0.S3): packages and examples migrated in one run - ludic migrate state packages <every example program> packages/ludic.lab/example/plate.ludic

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-25 15:02:45 +03:00
parent d490d4f9f1
commit 3eda72e8c2
172 changed files with 3094 additions and 2966 deletions

View file

@ -1,14 +1,10 @@
# popover_within.ludic - what an anchored popover is kept inside: the element named by within="id",
# else the nearest scroll box (or overflow box) around it, else the screen; it flips against the same
var pp_bx: float = 0.0
var pp_by: float = 0.0
var pp_bw: float = 0.0
var pp_bh: float = 0.0
function pp_bounds(p: UiNode) -> void {
pp_bx = ly_vp_x
pp_by = ly_vp_y
pp_bw = ly_vp_w
pp_bh = ly_vp_h
function pp_bounds(ui_st: mut UiState, p: UiNode) -> void {
ui_st.pp_bx = ui_st.ly_vp_x
ui_st.pp_by = ui_st.ly_vp_y
ui_st.pp_bw = ui_st.ly_vp_w
ui_st.pp_bh = ui_st.ly_vp_h
var box: UiNode = null
let id = ui_attr_text(p, "within")
if id != "" {
@ -17,7 +13,7 @@ function pp_bounds(p: UiNode) -> void {
box = pp_by_id(at, id, p)
at = at.parent
}
if box == null { ui_err(`within="{id}": no element has that id`) }
if box == null { ui_err(ui_st, `within="{id}": no element has that id`) }
} else {
var at = p.parent
while at != null and box == null {
@ -26,10 +22,10 @@ function pp_bounds(p: UiNode) -> void {
}
}
if box == null { return }
pp_bx = box.x
pp_by = box.y
pp_bw = box.cw
pp_bh = box.ch
ui_st.pp_bx = box.x
ui_st.pp_by = box.y
ui_st.pp_bw = box.cw
ui_st.pp_bh = box.ch
}
# where a popover of `size` starts along its anchor's side: level with its start, centred, or its end
function pp_along(align: string, at: float, span: float, size: float) -> float {