feat(packages): ludic.jobs - written jobs gated by standing and story, boards of posts rolled by the day on their own dice, progress counted from events and read back from state, handing in, rewards through a port, facts, a save section per scope
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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packages/ludic.jobs/index.ludic
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packages/ludic.jobs/index.ludic
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# ludic.jobs - a job is (kind, param, need, reward, scope, gate); what a kind measures is the
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# game's, counted by jobs_count and read back through JobsWorld.evidence
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module ludic_jobs uses ludic_base
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numbers float
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import "ludic.base"
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import "defs.ludic"
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import "ports.ludic"
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import "state.ludic"
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import "jobs.ludic"
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import "count.ludic"
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import "lists.ludic"
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import "boards.ludic"
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import "posts.ludic"
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import "save.ludic"
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import "system.ludic"
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