ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:41:47 +03:00
parent 629579123a
commit 429e419327
71 changed files with 365 additions and 155 deletions

View file

@ -7,13 +7,16 @@ export function L(i18n_st: mut I18nState, s: string) -> string {
let r = whole(i18n_st, s)
if Dict.size(i18n_st.cache) >= CACHE_MAX {
Dict.clear(i18n_st.cache)
i18n_st.cache_out = new []string
List.clear(i18n_st.cache_out)
}
@alloc_ok("a translation cache miss: the entry is kept, up to CACHE_MAX")
Dict.set(i18n_st.cache, s, len(i18n_st.cache_out))
@alloc_ok("a translation cache miss: as above")
push(i18n_st.cache_out, r)
return r
}
@alloc_ok("a translation cache miss (L): once per distinct text, bounded by CACHE_MAX")
function whole(i18n_st: mut I18nState, s: string) -> string {
let n = len(s)
if n == 0 { return s }
@ -37,6 +40,7 @@ function whole(i18n_st: mut I18nState, s: string) -> string {
}
# a paragraph built from sentences, one at a time; English stays where a sentence is unknown
@alloc_ok("a translation cache miss (L): once per distinct text")
function sentences(i18n_st: mut I18nState, s: string) -> string {
let n = len(s)
var r = ""