ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:41:47 +03:00
parent 629579123a
commit 429e419327
71 changed files with 365 additions and 155 deletions

View file

@ -27,6 +27,7 @@ export function i18n_use(i18n_st: mut I18nState, code: string) -> void {
}
# a .po's text as the lookups, whatever the language is called (a test, a file from elsewhere)
@alloc_ok("on a language change: the language's messages read in")
export function i18n_load_text(i18n_st: mut I18nState, text: string) -> void {
let es = i18n_parse(text)
i18n_st.exact = Dict.new()