ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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71 changed files with 365 additions and 155 deletions
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@ -52,6 +52,9 @@ export state UiState {
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ca_used: int = 0
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ca_args: [][]CaVal = new [][]CaVal
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ca_depth: int = 0
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pe_evs: []UiPointer = pe_evs__new() # pointer_events.ludic: an event's record and its Value, a ring
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pe_vals: []Val = pe_vals__new()
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pe_at: int = 0
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tt_src: string = null # tooltip.ludic: the title tt_text was translated from
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fit_out: []float = new []float # draw_content.ludic: an image's box, kept
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r3n_cut: []float = new []float # render3d_nine.ludic: a nine-slice's edges, kept
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