ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
parent
629579123a
commit
429e419327
71 changed files with 365 additions and 155 deletions
|
|
@ -20,12 +20,12 @@ function cs_gather(ui_st: mut UiState, n: UiNode, sh: UiSheet, e: UiEnv, rules:
|
|||
for i in 0 .. len(seen) {
|
||||
if seen[i] == sh { return }
|
||||
}
|
||||
push(seen, sh)
|
||||
ui_kept(seen, sh)
|
||||
for i in 0 .. len(sh.rules) {
|
||||
let r = sh.rules[i]
|
||||
if md_ok(ui_st, r) and sel_match(ui_st, r.sel, n) {
|
||||
push(rules, r)
|
||||
push(envs, e)
|
||||
ui_kept(rules, r)
|
||||
ui_kept(envs, e)
|
||||
var j = len(rules) - 1
|
||||
while j > 0 and rules[j - 1].spec > r.spec {
|
||||
rules[j] = rules[j - 1]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue