ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:41:47 +03:00
parent 629579123a
commit 429e419327
71 changed files with 365 additions and 155 deletions

View file

@ -2,7 +2,7 @@
# Shift+Tab, or the arrows), Enter and Space activate what has it, and a pointer press focuses what
# it presses; a key field that is listening has every key to itself. A key that is gone from the screen leaves nothing focused.
function fc_collect(ui_st: mut UiState, n: UiNode) -> void {
if n.focusable and n.enabled { push(ui_st.fc_list, n) }
if n.focusable and n.enabled { ui_kept(ui_st.fc_list, n) }
for i in 0 .. len(n.children) { fc_collect(ui_st, n.children[i]) }
}
function fc_find(ui_st: UiState) -> int {