ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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71 changed files with 365 additions and 155 deletions
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@ -35,6 +35,7 @@ export function ui_nodes(ui_st: mut UiState, screen: string, view: UiView) -> Ui
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let cls = uc_find(ui_st, screen)
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if si < 0 and cls != null { return fr_class_nodes(ui_st, cls) }
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if si < 0 {
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@alloc_ok("only when a template is wrong: a broken screen, never a working one")
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ui_err(ui_st, `there is no screen {screen} - ui_load the file that has it`)
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return null
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}
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