ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:41:47 +03:00
parent 629579123a
commit 429e419327
71 changed files with 365 additions and 155 deletions

View file

@ -35,6 +35,7 @@ export function ui_nodes(ui_st: mut UiState, screen: string, view: UiView) -> Ui
let cls = uc_find(ui_st, screen)
if si < 0 and cls != null { return fr_class_nodes(ui_st, cls) }
if si < 0 {
@alloc_ok("only when a template is wrong: a broken screen, never a working one")
ui_err(ui_st, `there is no screen {screen} - ui_load the file that has it`)
return null
}