ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Orkun ÇAKILKAYA 2026-09-28 16:41:47 +03:00
parent 629579123a
commit 429e419327
71 changed files with 365 additions and 155 deletions

View file

@ -0,0 +1,6 @@
# kept.ludic - the one push a frame may make: into a list the pool or the state keeps and clears,
# which grows to the most it has held and stays there
function ui_kept<T>(xs: []T, v: T) -> void {
@alloc_ok("a kept list: cleared and filled again, it grows to the most it has held once")
push(xs, v)
}