ludic.ui, ludic.i18n: frame_allocs to 0 - a wrap, an ellipsis, a tooltip's lines, a text-shadow's colour and a range's value kept by what made them; pointer events from a ring; inline text joined through the memo; the pool's and the state's lists through ui_kept; parse, memo miss, pool miss, lazy start and template errors declared; the translation cache clears in place
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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71 changed files with 365 additions and 155 deletions
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@ -10,6 +10,7 @@ function lib_link(ui_st: mut UiState, f: UiFile, t: UiTpl) -> void {
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lk_kids(ui_st, f, t)
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return
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}
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@alloc_ok("only when a template is wrong: a broken screen, never a working one")
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if t.comp == null and lk_find(f, t.tag, true) != null { ui_err(ui_st, `{t.where}: <{t.tag}>: that component is not exported - export="true" on it lets other files use it`) } else if t.comp == null { ui_err(ui_st, `{t.where}: <{t.tag}>: there is no such element, and no component of that name here or exported by an import`) }
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}
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lk_kids(ui_st, f, t)
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